[Freeciv-Dev] Re: (PR#8969) ghost units
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >
Christian Knoke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >
>
>
> GTK2 CVS TODAY
>
> An old bug reappeared: ghost units. I can move a ship onto a tile apparently
> occupied by an enemy unit (submarine here).
>
> See PNGs.
Any way to reproduce this?
jason
- [Freeciv-Dev] Re: (PR#8969) ghost units,
Jason Short <=
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