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[Freeciv-Dev] (PR#8969) ghost units
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Subject: [Freeciv-Dev] (PR#8969) ghost units
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Sat, 12 Jun 2004 09:09:48 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8969 >


GTK2 CVS TODAY

An old bug reappeared: ghost units. I can move a ship onto a tile apparently
occupied by an enemy unit (submarine here).

See PNGs.

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.

PNG image

PNG image


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