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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s
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[Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (s

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Subject: [Freeciv-Dev] Re: (PR#8632) Easy way to set map size with auto ratios (seteables if desired)
From: "Marcelo Burda" <mburda@xxxxxxxxx>
Date: Thu, 3 Jun 2004 12:54:05 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >

Le jeu 03/06/2004 à 21:28, Jason Short a écrit :
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8632 >

> Another example is the 80x50 map.  This is translated to a 57x71 
> "native" map which has about an 8.03:5 ratio and 4047 total tiles.
> 
> Is this method better?
No. to be done this need some amount of code than my proposal but this
is a liar method. user enter values and these values are changed to
others!.

with ratios. user get exact ratio wanted and a near exact size. where
xysize are transparently well choice.
> 
> -----
> 
> Note that every other civilization game (AFAIK) uses a one-dimensional 
> size value rather than providing xsize, ysize values.  I don't remember 
> anyone ever complaining about this being too simplistic.
yes, but we make best ;-)
> 
> jason
> 
> 




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