[Freeciv-Dev] (PR#8924) bug in isotrident
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8924 >
Several of the isotrident terrains do not have a match_style given
correctly. This means they are drawn badly.
jason
Index: data/isotrident.tilespec
===================================================================
RCS file: /home/freeciv/CVS/freeciv/data/isotrident.tilespec,v
retrieving revision 1.17
diff -u -r1.17 isotrident.tilespec
--- data/isotrident.tilespec 6 Jun 2004 06:09:46 -0000 1.17
+++ data/isotrident.tilespec 6 Jun 2004 18:08:53 -0000
@@ -77,6 +77,7 @@
[terrain_forest]
is_blended = 1
num_layers = 2
+layer1_match_style = "bool"
layer1_match_type = 1
[terrain_grassland]
@@ -86,6 +87,7 @@
[terrain_hills]
is_blended = 1
num_layers = 2
+layer1_match_style = "bool"
layer1_match_type = 2
mine_sprite = "tx.mine"
@@ -96,6 +98,7 @@
[terrain_mountains]
is_blended = 1
num_layers = 2
+layer1_match_style = "bool"
layer1_match_type = 3
mine_sprite = "tx.mine"
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