[Freeciv-Dev] Re: (PR#8906) save shuffled_players
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=8906 >
On Fri, 4 Jun 2004, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=8906 >
>
> This patch saves and loads shuffled_players. The players are not
> reshuffled on load. See PR#436. This should also allow a server option
> to prevent reshuffling each turn (useful in conjunction with alternating
> movement).
>
> Nonetheless a save+load of an autogame still gives different results.
Much AI data is lost on save/load I am afraid.
Anyway, your patch is a step in right direction. Is set_shuffled_players
used more than once? I think you should kill it. Set the players as you
load them.
G.
- [Freeciv-Dev] Re: (PR#8906) save shuffled_players,
Gregory Berkolaiko <=
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