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[Freeciv-Dev] Re: (PR#9105) one final mapview optimization
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[Freeciv-Dev] Re: (PR#9105) one final mapview optimization

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Subject: [Freeciv-Dev] Re: (PR#9105) one final mapview optimization
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 25 Jun 2004 09:32:50 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9105 >

This is however a bit complicated, because window and store positions 
are no longer the same.

Most users of map_to_canvas_pos() use their results to draw to the 
canvas store.  This must be done in store positions.

However most users of canvas_to_map_pos() get their input from the GUI 
widget.  This comes in window positions.

So either we break canvas positions up into window and store positions 
(map_to_window_pos(), map_to_store_pos(), etc.) or we do manual 
conversions all over the place.  (The manual conversion is just adding 
on a small offset value.  But it has to be done in lots of places.)

jason




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