[Freeciv-Dev] Re: (PR#9147) researchcost proposal
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9147 >
Per Inge Mathisen wrote:
> Giving:
> Map Making: new=19 old=30
> Republic or Trade: new=141 old=150
> Navigation: new=713 old=550
> Steam Engine: new=4801 old=2530
>
> Note that these numbers are for when you are going _directly_ for the
> listed tech, any techs chosen along the way will make the tech more
> expensive under the old tech cost style more; while under the new tech
> cost style, the cost will remain exactly the same.
So research could actually be faster under the new system...
I think looking at the number of dependencies of a tech isn't as
important as looking at how advanced the tech is. Civ3 had a
one-dimensional progression of techs through the stone ages, middle
ages, industrial ages, modern ages. Thinking of things in this turn
some middle-ages techs may have many more prereqs than others, but all
should require the same (or at least in the same range) of research points.
>>>The above will slow down research in a more graceful way that the doubling
>>>of researchcost after 1AD, and also slow it down a bit in general.
Doubling of researchcost after 1AD is crap.
> If you research Polytheism as your 70th tech, as I did above, then it
> would cost 700 under the tech_cost_style=0 and 30 under tech_cost_style=1.
> It makes quite a difference to techs you delay for long.
What happens if you go through the techs one at a time without any
specific goals? Does it take more points under the new system or under
the old?
jason
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Per Inge Mathisen, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, rwetmore@xxxxxxxxxxxx, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Jason Short, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal,
Jason Short <=
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Marko Lindqvist, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Genevieve Gracian, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Per Inge Mathisen, 2004/06/30
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Gregory Berkolaiko, 2004/06/30
|
|