[Freeciv-Dev] Re: (PR#9147) researchcost proposal
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9147 >
On Tue, 29 Jun 2004 05:39:08 -0700
"Per Inge Mathisen" <per@xxxxxxxxxxx> wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9147 >
>
> I propose that
> - doubling researchcost after a given date is made a ruleset option,
> defaulting to off (now it doubles at year 1)
> - a new researchcost option is added, which is researchcost * no. tech
> dependencies * sqrt(no. tech dependencies), and this is made default.
> - researchcost is set to 5 (now 10)
>
I like the idea (mainly because it allows easier pre-govt techs and also
because way the research cost is increased seems more 'natural').
--
G. Gracian
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Per Inge Mathisen, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, rwetmore@xxxxxxxxxxxx, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Jason Short, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Jason Short, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Marko Lindqvist, 2004/06/29
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal,
Genevieve Gracian <=
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Per Inge Mathisen, 2004/06/30
- [Freeciv-Dev] Re: (PR#9147) researchcost proposal, Gregory Berkolaiko, 2004/06/30
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