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[Freeciv-Dev] Re: backward compatability of saved games
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[Freeciv-Dev] Re: backward compatability of saved games

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To: Vasco Alexandre Da Silva Costa <vasc@xxxxxxxxxxxxxx>
Cc: Per Inge Mathisen <per@xxxxxxxxxxx>, Freeciv-Dev <freeciv-dev@xxxxxxxxxxx>
Subject: [Freeciv-Dev] Re: backward compatability of saved games
From: "Anthony J. Stuckey" <astuckey@xxxxxxxxxxxxxx>
Date: Tue, 29 Jun 2004 14:30:02 -0500

On Mon, Jun 28, 2004 at 10:19:15PM +0100, Vasco Alexandre Da Silva Costa wrote:
> I don't matter what the format is. But we already have ruleset parsing
> code in place and savedgame.c is written with it in mind. A XML parser
> could be useful for other things we do as well, but there is none
> presently in the code. Someone needs to integrate a parser in utility/
> before any moves are made in this direction and I certainly don't feel
> like being the one doing it. :-)
> 
> There are several C parsers with code available: expat, libxml.

        Is there any argument for XML?  Or is it just pointless bloat?

        I have no problem with punctuated equilibrium style breaking backwards
compatibility.  I agree with Mike that a separate utility to convert old
savegames is a good idea.


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