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[Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units
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[Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units

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To: schaefer@xxxxxx
Subject: [Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units
From: "ue80@xxxxxxxxxxxxxxxxxxxxx" <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 27 Jun 2004 01:17:30 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=23 >

On Sat, Jun 26, 2004 at 11:17:49PM -0700, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=23 >
> 
> > [schaefer@xxxxxx - Tue Jun 08 15:48:24 1999]:
> 
> > A unit is low on fuel indicator would be cool.
> > This should probably be triggered when moves left<=2.
> > A "return to next city command 'H'" should be added.

Why the key "h"? Iuz used r (return to city) in his warpatch for naval
units, i think it should be the same button for the same action.

Shouldn't the low on fuel indicator be triggered when distance to
homecity >= MP - 2?

> Added: a "tired" graphic for units with less than one move left.  Useful
> to avoid attacking with them by mistake.

Nice.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.




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