[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=370 >
Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=370 >
>
> is this such a good idea that a player might know a barbarian has been
> created half a world away?
But the original bug report is that the player already "knows" because
he gets a message "XXX is now hard". This is definitely a bug IMO.
However removing the second message would also be a fine (but harder)
solution.
What happens when players are created through civil war?
jason
- [Freeciv-Dev] Add worldwide notify when barbarian created (PR#370), Per Inge Mathisen, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), Mike Kaufman, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370),
Jason Short <=
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), ue80@xxxxxxxxxxxxxxxxxxxxx, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), Per Inge Mathisen, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), Mike Kaufman, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), Jason Short, 2004/06/26
- [Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370), Per Inge Mathisen, 2004/06/26
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