[Freeciv-Dev] Re: Add worldwide notify when barbarian created (PR#370)
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=370 >
On Sat, Jun 26, 2004 at 10:17:39AM -0700, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=370 >
>
> Mike Kaufman wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=370 >
> >
> > is this such a good idea that a player might know a barbarian has been
> > created half a world away?
>
> But the original bug report is that the player already "knows" because
> he gets a message "XXX is now hard". This is definitely a bug IMO.
> However removing the second message would also be a fine (but harder)
> solution.
>
> What happens when players are created through civil war?
Bla is a new player
Bla is controlled by AI
Bla is hard.
Thomas
--
Thomas Strub *** eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.
|
|