[Freeciv-Dev] (PR#9068) mapview_canvas.store_width bug
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=9068 >
Here's another store_width versus width problem. When you scroll the
part of the mapview store that's not displayed isn't updated. So if you
scroll and resize you'll get problems.
jason
? gmon.out
Index: client/mapview_common.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/mapview_common.c,v
retrieving revision 1.130
diff -u -r1.130 mapview_common.c
--- client/mapview_common.c 21 Jun 2004 15:14:43 -0000 1.130
+++ client/mapview_common.c 22 Jun 2004 16:19:51 -0000
@@ -403,7 +403,8 @@
* code but speeds up the mapview by a large factor. */
if (mapview_canvas.gui_x0 != gui_x0 || mapview_canvas.gui_y0 != gui_y0) {
int map_center_x, map_center_y, old_gui_x0, old_gui_y0, dx, dy;
- const int width = mapview_canvas.width, height = mapview_canvas.height;
+ const int width = mapview_canvas.store_width;
+ const int height = mapview_canvas.store_height;
int common_x0, common_x1, common_y0, common_y1;
int update_x0, update_x1, update_y0, update_y1;
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