[Freeciv-Dev] Re: civ3gfx
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On Wed, 30 Jun 2004, Jason Dorje Short wrote:
> > We should just draw something ourselves, no matter how ugly it is and just
> > not
> > redistribute any art with dubious copyright status.
> > Probably the best way would be to use some 3D fractal landscape
> > generator software, with our own textures and use that as the basis for
> > the tileset.
>
> It would be possible to automatically recombine isotrident graphics into
> such a tileset. Of course the new tileset will look identical to the
> current one but it will have 20 times as many sprites. These sprites
> can then be replaced one at a time with drawn or rendered graphics.
>
> However I'm not quite sure how to do this recombining. You could do it
> with GDK with a process of loading, cropping, merging, and saving. It
> would probably be easier to do with imagemagick or a scripting language
There are many possibilities. I think there are Perl and Python image
libraries and GIMP also is scriptable.
---
Vasco Alexandre da Silva Costa @ Instituto Superior Tecnico, Lisboa
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