[Freeciv-Dev] Re: PowerPoint on the design of Civ IV
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On Sat, Jun 26, 2004 at 12:08:59AM -0400, Baumans wrote:
> Slashdot just pointed out a link to a powerpoint slideshow
> (http://www.gdconf.com/archives/2004/johnson_soren.zip) about franchises in
> general, and what Firaxis is doing with Civ IV. Some interesting new
> features are:
> * modern interface/help conventions
Yes, we could improve help, context sensitivity, hyperlinks, and integrate
in main screen
> * continuous, immersive 3D world
world is a rotating globe seen from the moon.
> * drop unfun legacy (polution, rioting, maintenance, corruption/waste)
but civ development *is* part of the game
> * new killer features (religion, civics),
technical and cultural advantages for some civs?
> RPG elements (unit
> upgrades/experience)
We have that already :-)
> * coding from scratch (multiplayer, mod-friendly)
Done :)
> They're also integrating Python for various things.
For AI ...
> Should we just skip Civ III compatability? :)
Yes.
</DREAM MODE>
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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