[Freeciv-Dev] (PR#9006) player_in_territory() function
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Subject: |
[Freeciv-Dev] (PR#9006) player_in_territory() function |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Tue, 22 Jun 2004 01:41:04 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9006 >
Just uploading a working version, using get_transporter_occupancy,
though that function doesn't work on the client for other unallied civ's
units.
Also, this version uses the original implementation, since it should be
faster on the client since the client is only aware of units it can see
anyway. That makes logical sense to me, though the reality may be
different. :)
-James Canete
player_in_territory-3.diff
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