[Freeciv-Dev] (PR#9136) win32: clean up unit drawing functions in citydl
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: |
undisclosed-recipients: ; |
Subject: |
[Freeciv-Dev] (PR#9136) win32: clean up unit drawing functions in citydlg.c |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Mon, 28 Jun 2004 00:37:29 -0700 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9136 >
In citydlg.c in the win32 client, the functions
city_dialog_update_supported_units() and
city_dialog_update_present_units() have an extra parameter, int id,
which is always set to 0 by every caller.
This patch eliminates this parameter, and uses its removal to streamline
the functions.
-James Canete
win32-citydlg-cleanunitdraw.diff
Description: Binary data
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Freeciv-Dev] (PR#9136) win32: clean up unit drawing functions in citydlg.c,
James Canete <=
|
|