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[Freeciv-Dev] (PR#9148) Researchpenalty for stealing techs calculated wr
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[Freeciv-Dev] (PR#9148) Researchpenalty for stealing techs calculated wr

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Subject: [Freeciv-Dev] (PR#9148) Researchpenalty for stealing techs calculated wrong way
From: "Marko Lindqvist" <marko.lindqvist@xxxxxxxxxxx>
Date: Tue, 29 Jun 2004 07:37:30 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9148 >


  When one steals techs, research is penalized by "conquercost * value 
of tech _one is researching_ / 100". I think it should be "conquercost * 
value of tech _one steals_ / 100". This makes no difference when 
tech_cost_style is 0 (both techs cost the same), but with other 
tech_cost_styles it does.
  Most likely same bug applies to other ways to gain techs without 
researching them (diplcost, freecost, conquercost for real conquest) as 
well.
  This even allows kind of cheating. One may abstain from researching 
some low level technology and temporarily switch research to it when 
high level technologies are tradet.


  - Caz




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