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[Freeciv-Dev] Re: (PR#9128) tax code changes
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[Freeciv-Dev] Re: (PR#9128) tax code changes

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To: per@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#9128) tax code changes
From: "rwetmore@xxxxxxxxxxxx" <rwetmore@xxxxxxxxxxxx>
Date: Tue, 29 Jun 2004 09:07:38 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9128 >


Another of your wild claims ... that are simply not true.

You should take a look at Alpha Centauri philosophies, then remember you are 
hopefully building a games system and not one specific game with limited 
concept 
restrictions.

Cheers
RossW
=====

Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=9128 >
> 
> You don't want to set a factor for luxury.  Luxury is never helpful on
> its own.  Instead set cmp.require_happy to TRUE.  If that fails you'll
> need a fallback, but in that case you still don't want unnecessary luxury.
> 
> jason




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