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[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to con
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[Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to con

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To: rp@xxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#1494) [PATCH] an "autogame" server variable to control the autogame feature
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Sun, 27 Jun 2004 10:31:40 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=1494 >

Mike Kaufman wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=1494 >
> 
> On Sun, Jun 27, 2004 at 10:10:12AM -0700, Jason Short wrote:
> 
>>Maybe the availability of autogames should be based on
>>IS_DEVELOPMENT_VERSION?
> 
> no way. regular users should be able to autogame.


Even though that's not the case now?

#ifndef NDEBUG
#define GAME_MIN_TIMEOUT             -1
#else
#define GAME_MIN_TIMEOUT             0
#endif
#define GAME_MAX_TIMEOUT             8639999

jason




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