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[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
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[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers

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Subject: [Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
From: "James Canete" <use_less@xxxxxxxxxxx>
Date: Thu, 24 Jun 2004 04:28:38 -0700
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=9089 >

Here's a patch that enables custom mouse pointers, such as for goto or
nuke, in the win32 client.

This version is seriously overcomplicated.  I didn't notice that all the
cursors were 27x27 until after I wrote and debugged an unnecessary
scaling function.  Win32 seems to want 32x32 pixel cursors, and so they
shouldn't be scaled, just the empty space zeroed out.

I'll fix it in a future version, but for now here's this version.

-James Canete

Attachment: win32-customcursors.diff
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