[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers
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Subject: |
[Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers |
From: |
"James Canete" <use_less@xxxxxxxxxxx> |
Date: |
Thu, 24 Jun 2004 04:28:38 -0700 |
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rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=9089 >
Here's a patch that enables custom mouse pointers, such as for goto or
nuke, in the win32 client.
This version is seriously overcomplicated. I didn't notice that all the
cursors were 27x27 until after I wrote and debugged an unnecessary
scaling function. Win32 seems to want 32x32 pixel cursors, and so they
shouldn't be scaled, just the empty space zeroed out.
I'll fix it in a future version, but for now here's this version.
-James Canete
win32-customcursors.diff
Description: Binary data
- [Freeciv-Dev] (PR#9089) Win32: support for custom mouse pointers,
James Canete <=
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