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August 2003 thread index
freeciv-dev August 2003
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Last Modified: Sun Aug 31 16:45:24 2003
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[Freeciv-Dev] Re: (PR#5134) /take: Unassigned already controls Hirohito
,
(continued)
Message not available
[Freeciv-Dev] Re: (PR#5134) /take: Unassigned already controls Hirohito
,
Mike Kaufman
,
2003/08/19
[Freeciv-Dev] (PR#5125) Sorting in the players dialogs
,
Guest
,
2003/08/18
[Freeciv-Dev] No rapture in size 5 cities
,
Christian Knoke
,
2003/08/18
[Freeciv-Dev] Re: No rapture in size 5 cities
,
ggracian
,
2003/08/18
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Christian Knoke
,
2003/08/22
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Greg Wooledge
,
2003/08/22
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Christian Knoke
,
2003/08/23
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Thomas Strub
,
2003/08/23
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Christian Knoke
,
2003/08/23
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Greg Wooledge
,
2003/08/23
[Freeciv-Dev] Re: No rapture in size 5 cities
,
John Wheeler
,
2003/08/23
[Freeciv-Dev] Re: No rapture in size 5 cities
,
Christian Knoke
,
2003/08/24
[Freeciv-Dev] test, please ignore.
,
Lobo Gris
,
2003/08/18
[Freeciv-Dev] another test (ignore)
,
Lobo Gris
,
2003/08/17
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Per I. Mathisen
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
remi.bonnet@xxxxxxxxxxx
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Marko Lindqvist
,
2003/08/18
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Marko Lindqvist
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Per I. Mathisen
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
remi.bonnet@xxxxxxxxxxx
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Michael Mielke
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
remi.bonnet@xxxxxxxxxxx
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Gregory Berkolaiko
,
2003/08/18
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
remi.bonnet@xxxxxxxxxxx
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Per I. Mathisen
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Gregory Berkolaiko
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Michael Mielke
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Morgan Jones
,
2003/08/18
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
John Wheeler
,
2003/08/19
[Freeciv-Dev] Forking code. (Re: (PR#5122) Building requirement for techs)
,
Lobo Gris
,
2003/08/20
[Freeciv-Dev] Re: Forking code. (Re: (PR#5122) Building requirement for techs)
,
Per I. Mathisen
,
2003/08/20
[Freeciv-Dev] Re: Forking code.
,
Lobo Gris
,
2003/08/20
[Freeciv-Dev] Re: Forking code.
,
Thomas Strub
,
2003/08/21
[Freeciv-Dev] Re: Forking code.
,
Lobo Gris
,
2003/08/21
[Freeciv-Dev] Forking code. (Re: (PR#5122) Building requirement for techs)
,
Lobo Gris
,
2003/08/20
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Michael Mielke
,
2003/08/19
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
John Wheeler
,
2003/08/20
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Michael Mielke
,
2003/08/21
[Freeciv-Dev] (PR#5122) Building requirement for techs
,
Guest
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
Marko Lindqvist
,
2003/08/17
Message not available
Message not available
[Freeciv-Dev] Re: (PR#5122) Building requirement for techs
,
remi.bonnet@xxxxxxxxxxx
,
2003/08/17
[Freeciv-Dev] (PR#5122) Building requirement for techs
,
Remi Bonnet
,
2003/08/25
[Freeciv-Dev] (PR#5116) Re: disappearing status info (fwd)
,
Gregory Berkolaiko
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5116) Re: disappearing status info (fwd)
,
Christian Knoke
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5116) Re: disappearing status info (fwd)
,
Milos Prudek
,
2003/08/18
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Per I. Mathisen
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Rafał Bursig
,
2003/08/19
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Mike Kaufman
,
2003/08/19
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Rafał Bursig
,
2003/08/20
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Mike Kaufman
,
2003/08/20
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Rafał Bursig
,
2003/08/20
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Mike Kaufman
,
2003/08/20
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Per I. Mathisen
,
2003/08/20
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Per I. Mathisen
,
2003/08/20
Message not available
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
Christian Knoke
,
2003/08/21
[Freeciv-Dev] Re: (PR#5121) move server command structs/ids/help/etc to common code
,
John Wheeler
,
2003/08/20
[Freeciv-Dev] (PR#5121) move server command structs/ids/help/etc to common code
,
Rafał Bursig
,
2003/08/17
[Freeciv-Dev] bug in combat.c: get_defender
,
Lobo Gris
,
2003/08/17
[Freeciv-Dev] Materials, extended trading system, Freeciv2.
,
Lobo Gris
,
2003/08/17
[Freeciv-Dev] Re: Materials, extended trading system, Freeciv2.
,
Per I. Mathisen
,
2003/08/17
[Freeciv-Dev] (PR#5118) CVS fails in autogen.sh
,
jorneg@xxxxxxxxxxx
,
2003/08/16
Message not available
[Freeciv-Dev] Re: (PR#5118) CVS fails in autogen.sh
,
Marko Lindqvist
,
2003/08/17
Message not available
[Freeciv-Dev] Re: (PR#5118) CVS fails in autogen.sh
,
jorneg@xxxxxxxxxxx
,
2003/08/17
[Freeciv-Dev] (PR#5117) sending access level info to client.
,
Rafał Bursig
,
2003/08/16
[Freeciv-Dev] Problems detecting automake version.
,
Marko Lindqvist
,
2003/08/16
[Freeciv-Dev] Re: Problems detecting automake version.
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] Re: Problems detecting automake version.
,
Marko Lindqvist
,
2003/08/19
[Freeciv-Dev] Re: Problems detecting automake version.
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] Re: Problems detecting automake version.
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] Re: Problems detecting automake version.
,
Baumans
,
2003/08/19
[Freeciv-Dev] (PR#5115) small fix
,
Per I. Mathisen
,
2003/08/16
[Freeciv-Dev] (PR#5114) advdiplomacy.c:904: ai_diplomacy_actions: Assertion `!pplayers_allied(target, pplayer)' failed.
,
Guest
,
2003/08/16
[Freeciv-Dev] (PR#5114) advdiplomacy.c:904: ai_diplomacy_actions: Assertion `!pplayers_allied(target, pplayer)' failed.
,
Guest
,
2003/08/20
[Freeciv-Dev] (PR#5114) advdiplomacy.c:904: ai_diplomacy_actions: Assertion `!pplayers_allied(target, pplayer)' failed.
,
Guest
,
2003/08/24
[Freeciv-Dev] (PR#5113) Strange shared vision
,
Guest
,
2003/08/16
[Freeciv-Dev] (PR#5113) Strange shared vision
,
Jason Short
,
2003/08/27
[Freeciv-Dev] (PR#5113) Strange shared vision
,
Jason Short
,
2003/08/29
[Freeciv-Dev] (PR#5113) Strange shared vision
,
Jason Short
,
2003/08/29
[Freeciv-Dev] (PR#5110) Escape button should close dialog window
,
Guest
,
2003/08/15
[Freeciv-Dev] (PR#5110) Escape button should close dialog window
,
Jason Short
,
2003/08/27
[Freeciv-Dev] Design Board has been chosen
,
Per I. Mathisen
,
2003/08/15
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
Martin McMahon
,
2003/08/15
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
Michael Mielke
,
2003/08/15
[Freeciv-Dev] (PR#5108) submarines and shared vision
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
martin
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
Christian Knoke
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5108) submarines and shared vision
,
Christian Knoke
,
2003/08/15
[Freeciv-Dev] (PR#5108) submarines and shared vision
,
Jason Short
,
2003/08/29
[Freeciv-Dev] (PR#4733) reloading a savegame should give identical results
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#4733) reloading a savegame should give identical results
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#4733) reloading a savegame should give identical results
,
John Wheeler
,
2003/08/28
[Freeciv-Dev] Re: (PR#4620) Re: Re: (PR#5106) assertion in get_defender
,
Per I. Mathisen
,
2003/08/15
[Freeciv-Dev] Re: (PR#4620) assertion in get_defender
,
Gregory Berkolaiko
,
2003/08/15
[Freeciv-Dev] Re: (PR#5107) tile marked as unavailable but seems to be available
,
Per I. Mathisen
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5107) tile marked as unavailable but seems to be available
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5107) tile marked as unavailable but seems to be available
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5107) tile marked as unavailable but seems to be available
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#4620) Re: (PR#4260) assertion in get_defender
,
Per I. Mathisen
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#4620) Re: (PR#4260) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#5107) tile marked as unavailable but seems to be available
,
Jason Short
,
2003/08/15
[Freeciv-Dev] Re: (PR#5095) client-xaw crashes when opening city dialog (1.14.0)
,
Diedrich Wolter
,
2003/08/15
[Freeciv-Dev] (PR#4260) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] Re: (PR#5106) assertion in get_defender
,
Gregory Berkolaiko
,
2003/08/15
Message not available
[Freeciv-Dev] (PR#4620) Re: Re: (PR#5106) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] AI diplomacy
,
John Wheeler
,
2003/08/15
[Freeciv-Dev] (PR#5106) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#5106) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#5106) assertion in get_defender
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#5104) pplayers_allied assert failed
,
Christian Knoke
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5104) pplayers_allied assert failed
,
Christian Knoke
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#5104) pplayers_allied assert failed
,
Jason Short
,
2003/08/15
[Freeciv-Dev] (PR#5104) pplayers_allied assert failed
,
John Wheeler
,
2003/08/19
[Freeciv-Dev] Re: (PR#5103) ai diplomacy
,
Per I. Mathisen
,
2003/08/15
[Freeciv-Dev] Re: (PR#5103) ai diplomacy
,
evyscr
,
2003/08/15
[Freeciv-Dev] Re: (PR#5103) ai diplomacy
,
Gregory Berkolaiko
,
2003/08/15
[Freeciv-Dev] Re: (PR#5103) ai diplomacy
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Gregory Berkolaiko
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2003/08/15
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Gregory Berkolaiko
,
2003/08/15
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
John Wheeler
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2003/08/15
Message not available
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Christian Knoke
,
2003/08/15
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
Gregory Berkolaiko
,
2003/08/15
[Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost
,
John Wheeler
,
2003/08/15
[Freeciv-Dev] (PR#5103) ai diplomacy
,
Christian Knoke
,
2003/08/15
[Freeciv-Dev] (PR#5102) Defaults values in ruleset
,
Guest
,
2003/08/15
[Freeciv-Dev] Re: (PR#5101) improved dithering, made elegant
,
kersten@xxxxxxxxxx
,
2003/08/15
[Freeciv-Dev] Re: (PR#5101) improved dithering, made elegant
,
Daniel L Speyer
,
2003/08/15
[Freeciv-Dev] Re: (PR#5096) Remove a duplicate gameloss unit safety net
,
Per I. Mathisen
,
2003/08/15
[Freeciv-Dev] Re: (PR#5096) Remove a duplicate gameloss unit safety net
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] CMA: Can Tho has changed and the calculated result can't be applied. Will retry.
,
Artur R. Czechowski
,
2003/08/15
[Freeciv-Dev] (PR#5101) improved dithering, made elegant
,
Guest
,
2003/08/14
[Freeciv-Dev] Re: (PR#5101) improved dithering, made elegant
,
Per I. Mathisen
,
2003/08/15
[Freeciv-Dev] (PR#5100) player vectors should be BV vectors
,
Jason Short
,
2003/08/14
[Freeciv-Dev] assert in goto gtk+2 client
,
Paul Zastoupil
,
2003/08/14
Message not available
[Freeciv-Dev] (PR#5098) Re: assert in goto gtk+2 client
,
Jason Short
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5098) Re: assert in goto gtk+2 client
,
Paul Zastoupil
,
2003/08/15
[Freeciv-Dev] [Fwd: [PATCH] SDL client core dump and assert] (PR#5094)
,
Jason Short
,
2003/08/14
[Freeciv-Dev] decrement_pending_seen
,
Christian Knoke
,
2003/08/14
[Freeciv-Dev] Re: decrement_pending_seen
,
Jason Short
,
2003/08/15
[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Backport helptext fix for civ1 and default 'Com...
,
Erik Sigra
,
2003/08/14
[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Backport helptext fix for civ1 and default 'Com...
,
Per I. Mathisen
,
2003/08/14
[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Backport helptext fix for civ1 and default 'Com...
,
Erik Sigra
,
2003/08/15
[Freeciv-Dev] Re: [FreeCiv-Cvs] per: Backport helptext fix for civ1 and default 'Com...
,
Per I. Mathisen
,
2003/08/19
[Freeciv-Dev] [PATCH] SDL client core dump and assert
,
Arturo Espinosa-Aldama
,
2003/08/14
[Freeciv-Dev] (PR#717) WISHLIST: Goto cursor shows movecost
,
Jason Short
,
2003/08/14
[Freeciv-Dev] (PR#5097) GAMELOSS doesn't work
,
Jason Short
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5097) GAMELOSS doesn't work
,
Jason Short
,
2003/08/14
[Freeciv-Dev] (PR#5096) Remove a duplicate gameloss unit safety net
,
Per I. Mathisen
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5096) Remove a duplicate gameloss unit safety net
,
Jason Short
,
2003/08/14
[Freeciv-Dev] advdiplomacy.c:905
,
Christian Knoke
,
2003/08/14
[Freeciv-Dev] (PR#5095) client-xaw crashes when opening city dialog (1.14.0)
,
Guest
,
2003/08/14
[Freeciv-Dev] (PR#5095) client-xaw crashes when opening city dialog (1.14.0)
,
Jason Short
,
2003/08/15
[Freeciv-Dev] phantom units in S1_14
,
Jason Short
,
2003/08/14
[Freeciv-Dev] Re: phantom units in S1_14
,
Gregory Berkolaiko
,
2003/08/15
[Freeciv-Dev] (PR#5094) gui-sdl and drawn_sprite's
,
Jason Short
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5094) gui-sdl and drawn_sprite's
,
Rafał Bursig
,
2003/08/14
[Freeciv-Dev] (PR#5093) [Fwd: [PATCH] Add missing dot]
,
Jason Short
,
2003/08/14
[Freeciv-Dev] (PR#5092) [Fwd: [PATCH] Correct some messages in is_allowed_to_take]
,
Jason Short
,
2003/08/14
[Freeciv-Dev] SDL client crash.
,
Arturo Espinosa-Aldama
,
2003/08/14
[Freeciv-Dev] [PATCH] Add missing dot
,
Erik Sigra
,
2003/08/14
[Freeciv-Dev] [PATCH] Correct some messages in is_allowed_to_take
,
Erik Sigra
,
2003/08/14
[Freeciv-Dev] Re: (PR#5071) Phantom unit in city
,
Gregory Berkolaiko
,
2003/08/14
[Freeciv-Dev] Re: (PR#5071) Phantom unit in city
,
Gregory Berkolaiko
,
2003/08/14
[Freeciv-Dev] (PR#5088) No translation of AI diplomatic messages
,
Guest
,
2003/08/14
[Freeciv-Dev] (PR#5088) No translation of AI diplomatic messages
,
Guest
,
2003/08/14
[Freeciv-Dev] [PATCH] Remove redundat space
,
Erik Sigra
,
2003/08/14
[Freeciv-Dev] (PR#5086) SDL client bug
,
Tom Chance
,
2003/08/14
[Freeciv-Dev] Middle mouse button menu
,
Morgan Jones
,
2003/08/14
[Freeciv-Dev] Re: Middle mouse button menu
,
Michael Mielke
,
2003/08/14
[Freeciv-Dev] Worms tileset
,
Arturo Espinosa-Aldama
,
2003/08/14
[Freeciv-Dev] (PR#5085) Lost connection under load
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] Re: (PR#5083) bugs with win%
,
Gregory Berkolaiko
,
2003/08/13
[Freeciv-Dev] (PR#5083) bugs with win%
,
Jason Short
,
2003/08/13
[Freeciv-Dev] (PR#5083) bugs with win%
,
Jason Short
,
2003/08/27
[Freeciv-Dev] Re: (PR#5082) [PATCH] packet_short_unit
,
Per I. Mathisen
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5082) [PATCH] packet_short_unit
,
Jason Short
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5082) [PATCH] packet_short_unit
,
Marko Lindqvist
,
2003/08/13
[Freeciv-Dev] (PR#4637) Client patch to add tileset to meta request
,
Vasco Alexandre da Silva Costa
,
2003/08/13
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Vasco Alexandre da Silva Costa
,
2003/08/13
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
kersten@xxxxxxxxxx
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Christian Knoke
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Christian Knoke
,
2003/08/16
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
kersten@xxxxxxxxxx
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Christian Knoke
,
2003/08/14
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
kersten@xxxxxxxxxx
,
2003/08/14
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Vasco Alexandre da Silva Costa
,
2003/08/14
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Vasco Alexandre da Silva Costa
,
2003/08/16
Message not available
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
Christian Knoke
,
2003/08/16
[Freeciv-Dev] Re: (PR#5081) huge send buffer
,
John Wheeler
,
2003/08/16
[Freeciv-Dev] (PR#5082) [PATCH] packet_short_unit
,
Marko Lindqvist
,
2003/08/13
Message not available
[Freeciv-Dev] (PR#5082) [PATCH] packet_short_unit
,
Marko Lindqvist
,
2003/08/16
[Freeciv-Dev] (PR#5082) [PATCH] packet_short_unit
,
Jason Short
,
2003/08/29
[Freeciv-Dev] (PR#5082) [PATCH] packet_short_unit
,
Jason Short
,
2003/08/29
[Freeciv-Dev] (PR#5081) huge send buffer
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] Bribing
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] Re: Bribing
,
Michael Mielke
,
2003/08/13
[Freeciv-Dev] Re: Bribing
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] Re: Bribing
,
Michael Mielke
,
2003/08/13
[Freeciv-Dev] (PR#5079) mighty howitzers
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
Jason Short
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5079) mighty howitzers
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Gregory Berkolaiko
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Jason Short
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Marko Lindqvist
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Jason Short
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Christian Knoke
,
2003/08/14
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Per I. Mathisen
,
2003/08/13
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Gregory Berkolaiko
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Jason Short
,
2003/08/14
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Mike Kaufman
,
2003/08/14
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Michael Mielke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
ue80@xxxxxxxxxxxxxxxxxxxxx
,
2003/08/13
[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
,
Gregory Berkolaiko
,
2003/08/14
[Freeciv-Dev] (PR#5057) Re: (PR#5074) Diplomats can't go on ennemy tiles
,
Gregory Berkolaiko
,
2003/08/13
[Freeciv-Dev] Free for all Games
,
Michael Mielke
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Gregory Berkolaiko
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Andy Smith
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Michael Mielke
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Michael Mielke
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Jason Short
,
2003/08/13
[Freeciv-Dev] Re: Free for all Games
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] (PR#5077) Stealth Bombers "goto"
,
Jason Short
,
2003/08/13
[Freeciv-Dev] (PR#5077) Stealth Bombers "goto"
,
Kristopher Wieland
,
2003/08/13
[Freeciv-Dev] (PR#5078) Engineers Teraforming
,
Jason Short
,
2003/08/13
[Freeciv-Dev] (PR#5078) Engineers Teraforming
,
Kristopher Wieland
,
2003/08/13
[Freeciv-Dev] (PR#5076) client inconsistently shows unit stacks
,
Jason Short
,
2003/08/13
[Freeciv-Dev] Re: (PR#4260) Re: (PR#4332) get_defender bug
,
Per I. Mathisen
,
2003/08/13
[Freeciv-Dev] Re: (PR#5072) Alliance with AI bugs
,
Per I. Mathisen
,
2003/08/13
[Freeciv-Dev] (PR#5071) Phantom unit in city
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] (PR#5074) Diplomats can't go on ennemy tiles
,
Guest
,
2003/08/13
[Freeciv-Dev] (PR#5074) Diplomats can't go on ennemy tiles
,
Jason Short
,
2003/08/13
[Freeciv-Dev] (PR#5073) remove_city: bug with cities on the sea
,
Jason Short
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea
,
Christian Knoke
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5073) remove_city: bug with cities on the sea
,
Jason Short
,
2003/08/13
[Freeciv-Dev] Re: (PR#5057) Diplomats can't go on ennemy tiles
,
Gregory Berkolaiko
,
2003/08/13
Message not available
[Freeciv-Dev] Re: (PR#5057) Diplomats can't go on ennemy tiles
,
Jason Short
,
2003/08/13
[Freeciv-Dev] Re: (PR#5057) Diplomats can't go on ennemy tiles
,
Gregory Berkolaiko
,
2003/08/13
[Freeciv-Dev] (PR#4260) Re: (PR#4332) get_defender bug
,
Gregory Berkolaiko
,
2003/08/13
[Freeciv-Dev] (PR#5072) Alliance with AI bugs
,
Christian Knoke
,
2003/08/13
[Freeciv-Dev] (PR#5057) Diplomats can't go on ennemy tiles
,
Guest
,
2003/08/13
[Freeciv-Dev] Re: New worms tileset snapshot.
,
Arturo Espinosa-Aldama
,
2003/08/12
[Freeciv-Dev] Re: New worms tileset snapshot.
,
Arturo Espinosa-Aldama
,
2003/08/12
[Freeciv-Dev] (PR#4871) mingw32 build error in lockfile.c
,
Per I. Mathisen
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4871) mingw32 build error in lockfile.c
,
Jason Short
,
2003/08/13
[Freeciv-Dev] Lots of viruses
,
John Goerzen
,
2003/08/12
[Freeciv-Dev] Re: Lots of viruses
,
John Goerzen
,
2003/08/12
[Freeciv-Dev] Re: Lots of viruses
,
Andy Smith
,
2003/08/12
[Freeciv-Dev] Re: Lots of viruses
,
Per I. Mathisen
,
2003/08/13
[Freeciv-Dev] Re: Lots of viruses
,
John Goerzen
,
2003/08/13
[Freeciv-Dev] New worms tileset snapshot.
,
Arturo Espinosa-Aldama
,
2003/08/12
[Freeciv-Dev] Re: New worms tileset snapshot.
,
Vasco Alexandre Da Silva Costa
,
2003/08/12
[Freeciv-Dev] Re: New worms tileset snapshot.
,
Per I. Mathisen
,
2003/08/12
[Freeciv-Dev] (PR#4832) merge isotrident and trident flags
,
Jason Short
,
2003/08/12
[Freeciv-Dev] (PR#4831) drawn sprite support for gui-win32
,
Jason Short
,
2003/08/12
[Freeciv-Dev] Complaints...
,
Remi
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Christian Knoke
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Per I. Mathisen
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Christian Knoke
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Per I. Mathisen
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Christian Knoke
,
2003/08/12
[Freeciv-Dev] Re: [FreeCiv-Cvs] glip: Fix AI transporting allies, issued as 4660. T...
,
Jason Short
,
2003/08/12
[Freeciv-Dev] (PR#4830) tilespec memory leaks
,
Jason Short
,
2003/08/12
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Gregory Berkolaiko
,
2003/08/12
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Gregory Berkolaiko
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Christian Knoke
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Christian Knoke
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Jason Short
,
2003/08/12
[Freeciv-Dev] (PR#4829) xgettext detection fails in autogen.sh
,
Guest
,
2003/08/12
[Freeciv-Dev] Correction to communism helptext
,
Marko Lindqvist
,
2003/08/12
[Freeciv-Dev] Re: (PR#4815) More glient goto crashes.
,
Gregory Berkolaiko
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Christian Knoke
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Jason Short
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Christian Knoke
,
2003/08/12
Message not available
[Freeciv-Dev] Re: (PR#4827) more goto crashes
,
Jason Short
,
2003/08/12
[Freeciv-Dev] (PR#4827) more goto crashes
,
Jason Short
,
2003/08/12
[Freeciv-Dev] (PR#4815) Re: [FreeCiv-Cvs] glip: Move some asserts around ... (PR#4816)
,
Christian Knoke
,
2003/08/12
[Freeciv-Dev] New tileset.
,
Arturo Espinosa-Aldama
,
2003/08/12
[Freeciv-Dev] Re: New tileset.
,
Jason Short
,
2003/08/12
[Freeciv-Dev] Re: (PR#4781) phantom units showing up on client
,
Gregory Berkolaiko
,
2003/08/11
[Freeciv-Dev] Re: (PR#4781) phantom units showing up on client
,
Gregory Berkolaiko
,
2003/08/11
[Freeciv-Dev] (PR#4781) phantom units showing up on client
,
Jason Short
,
2003/08/11
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Per I. Mathisen
,
2003/08/11
Message not available
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Christian Knoke
,
2003/08/11
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Per I. Mathisen
,
2003/08/11
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Per I. Mathisen
,
2003/08/11
Message not available
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Christian Knoke
,
2003/08/12
[Freeciv-Dev] Re: (PR#4820) ground_unit_transporter_capacity
,
Per I. Mathisen
,
2003/08/12
[Freeciv-Dev] (PR#4820) ground_unit_transporter_capacity
,
Christian Knoke
,
2003/08/11
[Freeciv-Dev] Re: (PR#4820) AutoReply: ground_unit_transporter_capacity
,
Christian Knoke
,
2003/08/11
[Freeciv-Dev] Re: (PR#4819) Client goto: Igter units think they are marines.
,
Gregory Berkolaiko
,
2003/08/11
[Freeciv-Dev] (PR#4819) Client goto: Igter units think they are marines.
,
Gregory Berkolaiko
,
2003/08/11
[Freeciv-Dev] (PR#4381) some clean with get_map_tile(...) , get_map_terrain(...), get_map_special(...) ...
,
Guest
,
2003/08/11
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