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[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
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[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Wed, 13 Aug 2003 14:36:59 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Wed, 13 Aug 2003, Jason Short wrote:

> Revealing the whole stack is easy.  Attached is the patch to do it 
> (stolen from PR#2053).

Should also be available via middle-mouse click imo.

> 
> Revealing only part of the stack is harder.  Most people seem to agree 
> you should be able to see inside enemy stacks - otherwise things just 
> don't work too well (the server has to choose what unit to show, 
> attack/defense percentages can't be calculated, etc).  But what about 
> transported (ferried) units?

Transported should be hidden, but can we do it?

G.





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