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[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
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[Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks

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Subject: [Freeciv-Dev] Re: (PR#5076) client inconsistently shows unit stacks
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Thu, 14 Aug 2003 05:53:05 -0700
Reply-to: rt@xxxxxxxxxxxxxx

Gregory Berkolaiko wrote:
> On Wed, 13 Aug 2003, Jason Short wrote:
> 
> 
>>Revealing the whole stack is easy.  Attached is the patch to do it 
>>(stolen from PR#2053).
> 
> Should also be available via middle-mouse click imo.

Huh?  Middle-mouse click shows tile info.

>>Revealing only part of the stack is harder.  Most people seem to agree 
>>you should be able to see inside enemy stacks - otherwise things just 
>>don't work too well (the server has to choose what unit to show, 
>>attack/defense percentages can't be calculated, etc).  But what about 
>>transported (ferried) units?
> 
> 
> Transported should be hidden, but can we do it?

Well, we *can*.  The question is whether it's worth the effort.

jason




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