[Freeciv-Dev] (PR#5097) GAMELOSS doesn't work
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
If a GAMELOSS unit dies, pplayer->is_dying is set to TRUE and
pplayer->is_alive to FALSE. But because is_alive is now FALSE, the
server doesn't know to kill off the player. All kill_player() calls are
surrounded by "if (pplayer->is_alive)" checks.
Of course is_alive is checked in many other places, so the "dead" player
will probably be crippled.
jason
- [Freeciv-Dev] (PR#5097) GAMELOSS doesn't work,
Jason Short <=
|
|