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[Freeciv-Dev] Re: No rapture in size 5 cities
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[Freeciv-Dev] Re: No rapture in size 5 cities

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To: freeciv-dev@xxxxxxxxxxx
Subject: [Freeciv-Dev] Re: No rapture in size 5 cities
From: Thomas Strub <ue80@xxxxxxxxxxxxxxxxxxxxx>
Date: Sat, 23 Aug 2003 10:53:23 +0200

On Sat, Aug 23, 2003 at 10:43:39AM +0200, Christian Knoke wrote:
> On Fri, Aug 22, 2003 at 09:00:38PM -0400, Greg Wooledge wrote:
> > Christian Knoke (chrisk@xxxxxxxxx) wrote:
> > 
> > > So what you see is 1 happy  and 2 elvises, still maintaining a food 
> > > excess.
> > > But when you start next turn, Hannover does not start to celebrate.
> > 
> > I'm not sure about Civ2, but this is entirely consistent with SMAC's
> > behavior.  Specialists (taxmen/elvises/scientists) count as content
> > citizens for purposes of determining rapture.
> 
> Even when there is enough luxury to make them happy?

And even there isn't enough luxury to make them content.
Think of a democratic size 2 city with 4 military units outside. You can
make all citizens to entertainers (getting ~6 lux) and with your rules
the city wouldn't get content, with current rules the city is content.

Thomas
-- 
Thomas Strub  ***  eMail ue80@xxxxxxxxxxxxxxxxxxxxx
jb: people are stupid, they don't want to learn.


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