[Freeciv-Dev] Re: (PR#4827) more goto crashes
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On Tue, 12 Aug 2003, Christian Knoke wrote:
> Ok, sorry. Here is *one* way to do it.
>
> Load savegame, login as chris, start, activate staem ship near Braunschweig,
> point mouse into ocean, then:
>
> Press 'G' 3 times, then click left.
Wow, your inventivenss amazes me!
Ok, attached patch helps this crash, any other way to crash goto? ;)
G.
Index: client/goto.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/client/goto.c,v
retrieving revision 1.57
diff -u -r1.57 goto.c
--- client/goto.c 2003/08/11 17:12:06 1.57
+++ client/goto.c 2003/08/12 18:10:32
@@ -270,13 +270,16 @@
***********************************************************************/
void goto_add_waypoint(void)
{
- int x, y;
+ struct part *p = &goto_map.parts[goto_map.num_parts - 1];
assert(is_active);
assert(find_unit_by_id(goto_map.unit_id)
&& find_unit_by_id(goto_map.unit_id) == get_unit_in_focus());
- get_line_dest(&x, &y);
- add_part();
+
+ if (!same_pos(p->start_x, p->start_y, p->end_x, p->end_y)) {
+ /* Otherwise the last part has zero length. */
+ add_part();
+ }
}
/**********************************************************************
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