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[Freeciv-Dev] Re: (PR#4827) more goto crashes
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[Freeciv-Dev] Re: (PR#4827) more goto crashes

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To: jdorje@xxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#4827) more goto crashes
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxx>
Date: Tue, 12 Aug 2003 09:53:48 -0700
Reply-to: rt@xxxxxxxxxxxxxx

On Tue, 12 Aug 2003, Christian Knoke wrote:

> On Tue, Aug 12, 2003 at 08:21:56AM -0700, Gregory Berkolaiko wrote:
> > 
> > On Tue, 12 Aug 2003, Christian Knoke wrote:
> > 
> > > While this basically makes the GOTO usuable again, it is still easy to get
> > > various core dumps and asserts when you play a bit around with 'G' and 
> > > mouse
> > > click. I've tested plain CVS and CVS w/ goto_route-2.diff (related to 
> > > PR#4811
> > > and PR#4683).
> > 
> > Can you crash plain CVS code?
> 
> Yes.
> 
> > Can you reproduce it?
> 
> Yes.
> 
> > Backtraces are usually quite useless, unfortunately.
> 
> Please try any savegame, any ship. If you can't reproduce it, using 'G' and
> left mouse button, - - well I can't believe that.

No, I cannot.  Sorry.  Should I do anything specific?

G.





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