[Freeciv-Dev] Re: (PR#5079) mighty howitzers
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Christian Knoke wrote:
> CVS 13 AUG 2003 GTK 1
>
> My alpine troops (veteran) have an attack chance of 28% against howitzers
> (veteran status unknown) on pure plains terrain, according to the popup.
>
> Alpine Troops: Attack: 5 Hitpoints: 20
>
> Howitzer: Defense: 2 Hitpoints: 30
>
> Default ruleset.
>
> I cannot believe that. Also, I rather loose these battles.
Try this patch. What's the output?
jason
Index: common/combat.c
===================================================================
RCS file: /home/freeciv/CVS/freeciv/common/combat.c,v
retrieving revision 1.31
diff -u -r1.31 combat.c
--- common/combat.c 2003/06/04 20:05:40 1.31
+++ common/combat.c 2003/08/13 20:31:58
@@ -270,8 +270,18 @@
int def_fp, att_fp;
get_modified_firepower(attacker, defender, &att_fp, &def_fp);
+ freelog(LOG_NORMAL, "Calculating win chance:");
+ freelog(LOG_NORMAL, " %s:\tA: %d, HP: %d, FP: %d",
+ get_unit_type(attacker->type)->name,
+ att_power, attacker->hp, att_fp);
+ freelog(LOG_NORMAL, " %s:\tD: %d, HP: %d, FP: %d",
+ get_unit_type(defender->type)->name,
+ def_power, defender->hp, def_fp);
+
chance = win_chance(att_power, attacker->hp, att_fp,
def_power, defender->hp, def_fp);
+
+ freelog(LOG_NORMAL, " Calculated win chance as %f.", chance);
return chance;
}
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- [Freeciv-Dev] Re: (PR#5079) mighty howitzers,
Jason Short <=
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