[Freeciv-Dev] Re: (PR#5098) Re: assert in goto gtk+2 client
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On Thu, Aug 14, 2003 at 06:39:53PM -0700, Jason Short wrote:
> Paul Zastoupil wrote:
> > gtk+2 client was getting a bit sluggish as the game went on.
> >
> > On trying to goto with a helicopter, bang, core.
> >
> > civclient: control.c:607: request_unit_goto: Assertion `goto_is_active()'
> > failed.
> >
> > Hitting G twice I was able to reproduce it.
> >
> > Not sure if you need a savegame but I have one.
>
> Are you sure your sources are up-to-date? A bug like this was fixed
> just a few days ago.
>
> Otherwise yes, a savegame (from which we can reproduce it) would be good.
Still cores on today's cvs.
http://pubserver.freeciv.org/~paulz/pdz.gz
Connect as paulz, start, helicopter is active hit G twice.
--
Paul Zastoupil
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