[Freeciv-Dev] (PR#5106) assertion in get_defender
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This autogame was originally the one used to reproduce the pending_seen bug.
Now it crashes earlier:
1: get_defender bug: b's Battleship vs Palmiro Togliatti's Transport
(total 2 units) on Ocean at (29,39).
> civserver: combat.c:626: get_defender: Assertion `0' failed.
Aborted (core dumped)
#3 0x401ae695 in __assert_fail () from /lib/libc.so.6
#4 0x080a6fc6 in get_defender (attacker=0x89799e0, x=29, y=39) at
combat.c:626
#5 0x080d971d in find_something_to_kill (pplayer=0x8178cec,
punit=0x89799e0,
x=0xbffff8a0, y=0xbffff8a4) at aiunit.c:2233
#6 0x080c9fe7 in kill_something_with (pplayer=0x8178cec, pcity=0x83401e0,
myunit=0x89799e0, choice=0x8340870) at advmilitary.c:982
#7 0x080caaa2 in military_advisor_choose_build (pplayer=0x8178cec,
pcity=0x83401e0, choice=0x8340870) at advmilitary.c:1323
#8 0x080cf57b in ai_manage_cities (pplayer=0x8178cec) at aicity.c:522
#9 0x080d1998 in ai_do_last_activities (pplayer=0x8178cec) at aihand.c:312
#10 0x0804e2d6 in end_turn () at srv_main.c:493
jason
- [Freeciv-Dev] (PR#5106) assertion in get_defender,
Jason Short <=
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