freeciv-dev January 2004
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Last Modified: Sat Jan 31 23:30:36 2004
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- January 24, 2004
- [Freeciv-Dev] Re: (PR#7306) Timeout ignored in all-AI games., Jason Short, 15:16
- [Freeciv-Dev] (PR#7307) last-move orders bugs, Jason Short, 15:05
- [Freeciv-Dev] (PR#7306) Timeout ignored in all-AI games., Gregory Berkolaiko, 15:02
- [Freeciv-Dev] Re: (PR#7305) caravan with 0 moves left can still do stuff, ue80@xxxxxxxxxxxxxxxxxxxxx, 14:40
- [Freeciv-Dev] (PR#7305) caravan with 0 moves left can still do stuff, Jason Short, 14:32
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 11:33
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 11:22
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Jason Short, 10:34
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Jason Short, 10:28
- [Freeciv-Dev] Re: (PR#7297) Caching map canvas, Jason Short, 10:25
- [Freeciv-Dev] (PR#7302) Avoid unneeded checks for goto, Raimar Falke, 05:18
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Raimar Falke, 03:09
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Raimar Falke, 00:36
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 00:27
- [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city, Virgil Nisly, 00:21
- [Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost, Raimar Falke, 00:16
- [Freeciv-Dev] Re: (PR#7297) Caching map canvas, Raimar Falke, 00:13
January 23, 2004
- [Freeciv-Dev] (PR#7300) mapview backing store isn't resized correctly, Jason Short, 22:57
- [Freeciv-Dev] (PR#7300) mapview backing store isn't resized correctly, Jason Short, 22:24
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 21:29
- [Freeciv-Dev] (PR#7272) grass, Jason Short, 21:03
- [Freeciv-Dev] (PR#7298), Jason Short, 21:00
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 20:52
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Paul Zastoupil, 18:54
- [Freeciv-Dev] (PR#717) WISHLIST: Goto cursor shows movecost, Jason Short, 18:45
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 18:07
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 18:01
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 17:41
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 17:36
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 16:58
- [Freeciv-Dev] Re: (PR#7297) Caching map canvas, Vasco Alexandre da Silva Costa, 15:38
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Gregory Berkolaiko, 15:37
- [Freeciv-Dev] Re: (PR#7297) Caching map canvas, Vasco Alexandre da Silva Costa, 15:36
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Gregory Berkolaiko, 15:25
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 15:23
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Genevieve Gracian, 13:55
- [Freeciv-Dev] Re: (PR#7297) Caching map canvas, Jason Short, 13:28
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Mike Kaufman, 13:15
- [Freeciv-Dev] (PR#7297) Caching map canvas, Raimar Falke, 13:06
- [Freeciv-Dev] (PR#7293) Performance of Freeciv, Jason Short, 12:59
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 12:42
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Per I. Mathisen, 12:20
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 12:16
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 12:00
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Genevieve Gracian, 11:59
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 11:56
- [Freeciv-Dev] Re: list cleaning, Jason Short, 11:52
- [Freeciv-Dev] Re: list cleaning, Jason Short, 11:51
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 11:05
- [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city, Brandon J. Van Every, 10:32
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 09:07
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Raimar Falke, 07:54
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), imbaczek@xxxxxxxxxxxxxx, 07:20
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 06:49
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 06:36
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 05:19
- [Freeciv-Dev] Re: (PR#7236) removal of most direct references to build_cost, Raimar Falke, 05:16
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 05:12
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:50
- [Freeciv-Dev] New wonder tiles in buildings.png, Frederic Rodrigo, 04:10
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 03:31
- [Freeciv-Dev] (PR#7236) removal of most direct references to build_cost, Jason Short, 01:46
- [Freeciv-Dev] (PR#7022) unit not visible when taking a city, Jason Short, 01:39
- [Freeciv-Dev] (PR#7009) Segfault in first turn, Jason Short, 01:25
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Per I. Mathisen, 01:12
- [Freeciv-Dev] (PR#4718) topology cleanup for client autocenter code, Jason Short, 00:55
- [Freeciv-Dev] (PR#7204) completing iso-map support, Jason Short, 00:16
January 22, 2004
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 21:08
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, Jason Short, 19:40
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 19:04
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, Jason Short, 18:35
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, James Canete, 18:17
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 17:34
- [Freeciv-Dev] (PR#7287) Extended Topologies, Marcelo Burda, 16:28
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., ue80@xxxxxxxxxxxxxxxxxxxxx, 14:22
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 13:59
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., ue80@xxxxxxxxxxxxxxxxxxxxx, 12:37
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), imbaczek@xxxxxxxxxxxxxx, 12:26
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), imbaczek@xxxxxxxxxxxxxx, 12:25
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 12:02
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 12:02
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Raimar Falke, 11:59
- [Freeciv-Dev] (PR#7295) Odd World scenario, Marcelo Burda, 11:34
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Genevieve Gracian, 11:31
- [Freeciv-Dev] (PR#7294) Reducing the bribe-power of Diplomats, ue80@xxxxxxxxxxxxxxxxxxxxx, 11:19
- [Freeciv-Dev] (PR#7080) No_Land_Attack - For more units, Genevieve Gracian, 11:15
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 09:49
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Mike Kaufman, 08:36
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., imbaczek@xxxxxxxxxxxxxx, 07:21
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), imbaczek@xxxxxxxxxxxxxx, 06:28
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Per I. Mathisen, 05:45
- [Freeciv-Dev] (PR#7292) Bugs, akelemen@xxxxxxxxxxx, 05:38
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Christian Knoke, 05:18
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Raimar Falke, 04:41
- [Freeciv-Dev] Re: (PR#7293) Performance of Freeciv, Christian Knoke, 04:13
- [Freeciv-Dev] (PR#7293) Performance of Freeciv, Raimar Falke, 03:26
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Jason Short, 01:58
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Jason Short, 01:39
January 21, 2004
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 21:49
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 21:13
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 19:58
- [Freeciv-Dev] Re: (PR#7280) Tile pointer in unit struct, rwetmore@xxxxxxxxxxxx, 19:36
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Jason Short, 19:28
- [Freeciv-Dev] Re: (PR#7106) New unit: Hovercraft, Horn Gábor, 18:14
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Genevieve Gracian, 17:17
- [Freeciv-Dev] (PR#7106) New unit: Hovercraft, Genevieve Gracian, 17:02
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Raimar Falke, 12:54
- [Freeciv-Dev] Re: SDL client don't compile, Raimar Falke, 12:34
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Raimar Falke, 12:27
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Arnstein Lindgard, 12:26
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Raimar Falke, 12:25
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Raimar Falke, 12:12
- [Freeciv-Dev] Re: (PR#7280) Tile pointer in unit struct, Arnstein Lindgard, 11:40
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 11:24
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 11:24
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Per I. Mathisen, 10:38
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 10:36
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/265137, Paul Zastoupil, 10:03
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 09:24
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Arnstein Lindgard, 09:24
- [Freeciv-Dev] Re: civserver crashed: http://pubserver.freeciv.org/games/265137, Per I. Mathisen, 06:25
- [Freeciv-Dev] civserver crashed: http://pubserver.freeciv.org/games/265137, freeciv, 06:21
- [Freeciv-Dev] SDL client don't compile, Frederic Rodrigo, 04:33
- [Freeciv-Dev] Re: (PR#7288) new terrain flag "Starter", Raimar Falke, 04:29
- [Freeciv-Dev] Re: (PR#7287) Extended Topologies, Jason Short, 03:41
- [Freeciv-Dev] (PR#7288) new terrain flag "Starter", Jason Short, 03:40
- [Freeciv-Dev] (PR#7287) Extended Topologies, Marcelo Burda, 03:23
- [Freeciv-Dev] Re: (PR#7280) Tile pointer in unit struct, Raimar Falke, 02:08
- [Freeciv-Dev] Re: (PR#7277) veteran state lost on upgrade, Raimar Falke, 02:01
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Raimar Falke, 01:59
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Raimar Falke, 01:54
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Per I. Mathisen, 01:23
- [Freeciv-Dev] Re: (PR#4684) client-side air goto, Jason Short, 00:31
- [Freeciv-Dev] (PR#4684) client-side air goto, Jason Short, 00:23
January 20, 2004
- [Freeciv-Dev] (PR#7284) bug when left-clicking on the overview, Jason Short, 23:43
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Jason Short, 22:18
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 19:44
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 19:10
- [Freeciv-Dev] Re: (PR#7282) connect as orders, Jason Short, 17:02
- [Freeciv-Dev] Re: (PR#7282) connect as orders, Jason Short, 17:00
- [Freeciv-Dev] Re: (PR#7282) connect as orders, ue80@xxxxxxxxxxxxxxxxxxxxx, 16:21
- [Freeciv-Dev] (PR#7282) connect as orders, Jason Short, 15:47
- [Freeciv-Dev] Re: (PR#7277) veteran state lost on upgrade, Jason Short, 13:52
- [Freeciv-Dev] Re: (PR#7281) Re: [Freeciv] D-day, ue80@xxxxxxxxxxxxxxxxxxxxx, 13:15
- [Freeciv-Dev] (PR#7281) Re: [Freeciv] D-day, Per I. Mathisen, 12:25
- [Freeciv-Dev] Re: (PR#7277) veteran state lost on upgrade, Per I. Mathisen, 12:14
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Jason Short, 11:33
- [Freeciv-Dev] Re: (PR#7278) Profile of current cvs server, Jason Short, 11:29
- [Freeciv-Dev] (PR#7280) Tile pointer in unit struct, Arnstein Lindgard, 11:24
- [Freeciv-Dev] (PR#7279) Macro optimizations, Arnstein Lindgard, 11:08
- [Freeciv-Dev] (PR#7278) Profile of current cvs server, Arnstein Lindgard, 11:04
- [Freeciv-Dev] (PR#7277) veteran state lost on upgrade, Christian Knoke, 06:45
- [Freeciv-Dev] Re: (PR#7271) Minimap too small, Christian Knoke, 06:24
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 05:22
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 04:50
- [Freeciv-Dev] Re: (PR#7271) Minimap too small, Raimar Falke, 04:44
- [Freeciv-Dev] (PR#7276) Wishlist, caspar-freeciv@xxxxxxxxxxxx, 01:15
- [Freeciv-Dev] (PR#7275) Trireme reported false positive 1, mikon@xxxxxxxxxxxx, 01:15
January 19, 2004
- [Freeciv-Dev] (PR#7271) Minimap too small, Vasco Alexandre da Silva Costa, 19:57
- [Freeciv-Dev] (PR#7204) completing iso-map support, Marcelo Burda, 18:33
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 18:32
- [Freeciv-Dev] (PR#7274) problems with automake 1.8, Jason Short, 17:18
- [Freeciv-Dev] (PR#7079) Remove unneeded options from clients, Jason Short, 17:17
- [Freeciv-Dev] (PR#7273) new terrain flag NoPollution, Jason Short, 16:15
- [Freeciv-Dev] Re: (PR#7271) Minimap too small, Jason Short, 15:57
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 15:52
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 15:52
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 15:47
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 15:41
- [Freeciv-Dev] (PR#7272) grass, andrearo@xxxxxxxxxxxx, 15:23
- [Freeciv-Dev] Re: (PR#7271) Minimap too small, Christian Knoke, 14:17
- [Freeciv-Dev] Re: (PR#7271) Minimap too small, Jason Short, 13:48
- [Freeciv-Dev] (PR#7271) Minimap too small, Christian Knoke, 13:44
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 11:36
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 11:32
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 11:31
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 11:24
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 10:05
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 09:46
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 05:56
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Raimar Falke, 05:50
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Raimar Falke, 05:46
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 05:16
- [Freeciv-Dev] Re: (PR#6979) too long translated string causes client crash, Raimar Falke, 05:08
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Raimar Falke, 05:03
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Raimar Falke, 04:52
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 04:46
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Horn Gábor, 04:22
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Daniel L Speyer, 03:27
- [Freeciv-Dev] Re: (PR#7116) i found a bug, Zachary, 03:25
- [Freeciv-Dev] (PR#7267) buffer/flush the overview, Jason Short, 03:24
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, CapTVK, 03:24
- [Freeciv-Dev] (PR#7266) dimension of a north-south wrapping iso-map, Jason Short, 03:15
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 03:11
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Jason Short, 02:39
- [Freeciv-Dev] (PR#7265) unexpected exit from tabular at u4.id, Jason Short, 02:33
January 18, 2004
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 23:55
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 23:55
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 23:33
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Morgan Jones, 19:00
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Morgan Jones, 18:50
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 18:40
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 18:27
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 17:50
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 13:30
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 13:27
- [Freeciv-Dev] Re: (PR#7258) replace T_OCEAN with is_ocean check, Raimar Falke, 13:09
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Raimar Falke, 13:07
- [Freeciv-Dev] Re: (PR#7261) restructure tileset to avoid explicit terrain mention, Raimar Falke, 13:03
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 12:57
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 12:52
- [Freeciv-Dev] (PR#6979) too long translated string causes client crash, Jason Short, 12:45
- [Freeciv-Dev] (PR#6979) too long translated string causes client crash, Jason Short, 12:43
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Jason Short, 12:37
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 12:19
- [Freeciv-Dev] Re: (PR#7263) gtk2.0 bug in translated lang=fr, Raimar Falke, 12:13
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, rwetmore@xxxxxxxxxxxx, 12:13
- [Freeciv-Dev] Re: (PR#7242) Unit in city flag not updated when unit leaving city, ue80@xxxxxxxxxxxxxxxxxxxxx, 12:11
- [Freeciv-Dev] Re: (PR#2957) is ocean as a function with oceanness read from ruleset, Raimar Falke, 12:08
- [Freeciv-Dev] Re: (PR#7251) new macros native_pos <-> index, rwetmore@xxxxxxxxxxxx, 12:06
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 12:04
- [Freeciv-Dev] Re: (PR#7195) inlining map_pos_to_index, rwetmore@xxxxxxxxxxxx, 12:02
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Vasco Alexandre da Silva Costa, 11:55
- [Freeciv-Dev] (PR#7242) Unit in city flag not updated when unit leaving city, Jason Short, 11:54
- [Freeciv-Dev] (PR#2957) is ocean as a function with oceanness read from ruleset, Jason Short, 11:23
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 10:36
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Jason Short, 10:31
- [Freeciv-Dev] (PR#7263) gtk2.0 bug in translated lang=fr, Marcelo Burda, 09:15
- [Freeciv-Dev] Re: (PR#7252) further has_poles fixes, rwetmore@xxxxxxxxxxxx, 08:35
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, rwetmore@xxxxxxxxxxxx, 08:21
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 08:11
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 08:02
- [Freeciv-Dev] Re: (PR#7260) pubserver again..., Per I. Mathisen, 06:04
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Per I. Mathisen, 05:55
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 05:31
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 05:12
January 17, 2004
- [Freeciv-Dev] (PR#7261) restructure tileset to avoid explicit terrain mention, Jason Short, 21:52
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 19:41
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 18:59
- [Freeciv-Dev] (PR#7260) pubserver again..., Horn Gábor, 18:34
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Jason Short, 16:08
- [Freeciv-Dev] Re: Extended connect dialog (PR#977), Mike Kaufman, 14:26
- [Freeciv-Dev] (PR#7131) client orders to replace client goto, Jason Short, 14:06
- [Freeciv-Dev] (PR#7131) client orders to replace client goto, Jason Short, 13:54
- [Freeciv-Dev] (PR#7259) new function tile_has_river, Jason Short, 13:17
- [Freeciv-Dev] (PR#7258) replace T_OCEAN with is_ocean check, Jason Short, 12:57
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 12:56
- [Freeciv-Dev] Re: (PR#7123) mouse control, Arnstein Lindgard, 12:42
- [Freeciv-Dev] Re: (PR#6970) Wishlist: tririemes lost near arctic, Marcelo Burda, 12:39
- [Freeciv-Dev] (PR#2957) is ocean as a function with oceanness read from ruleset, Jason Short, 11:54
- [Freeciv-Dev] (PR#2957) is ocean as a function with oceanness read from ruleset, Jason Short, 11:41
- [Freeciv-Dev] (PR#6970) Wishlist: tririemes lost near arctic, Jason Short, 11:25
- [Freeciv-Dev] (PR#6986) spy's city search costs 1/3 move point, Jason Short, 11:09
- [Freeciv-Dev] (PR#7256) cvs build crashes, viceic@xxxxxxxxxx, 08:37
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 08:36
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Raimar Falke, 07:43
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Raimar Falke, 06:10
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Vasco Alexandre da Silva Costa, 05:13
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Vasco Alexandre da Silva Costa, 05:11
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, Nathan Kleger, 03:56
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:40
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Jason Short, 02:37
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:37
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Raimar Falke, 02:33
- [Freeciv-Dev] Re: (PR#7131) client orders to replace client goto, Raimar Falke, 02:32
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Raimar Falke, 02:28
- [Freeciv-Dev] Re: (PR#7251) new macros native_pos <-> index, Raimar Falke, 02:14
January 16, 2004
- [Freeciv-Dev] (PR#6999) possible send_all_known_cities/send_city_info_at_tile bug, Jason Short, 22:28
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Jason Short, 21:19
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 21:16
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 19:23
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Morgan Jones, 19:12
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Jason Short, 19:02
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Raimar Falke, 18:58
- [Freeciv-Dev] Re: (PR#7255) options aren't saved by default, Morgan Jones, 18:44
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Morgan Jones, 18:40
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Raimar Falke, 18:11
- [Freeciv-Dev] Re: (PR#7251) new macros native_pos <-> index, Jason Short, 18:04
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 17:57
- [Freeciv-Dev] Re: (PR#7251) new macros native_pos <-> index, Raimar Falke, 17:55
- [Freeciv-Dev] (PR#7255) options aren't saved by default, Jason Short, 17:04
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Vasco Alexandre da Silva Costa, 15:03
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 14:58
- [Freeciv-Dev] Re: (PR#7079) Remove unneeded options from clients, Jason Short, 14:45
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Vasco Alexandre da Silva Costa, 14:41
- [Freeciv-Dev] Re: (PR#7079) Remove unneeded options from clients, Vasco Alexandre da Silva Costa, 14:32
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Mike Kaufman, 14:31
- [Freeciv-Dev] Re: (PR#7251) new macros native_pos <-> index, Jason Short, 14:04
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Jason Short, 12:52
- [Freeciv-Dev] Re: (PR#7169) Path finding modification, Arnstein Lindgard, 12:30
- [Freeciv-Dev] Re: (PR#7097) feature request, Jason Short, 11:52
- [Freeciv-Dev] Re: (PR#7127) [FS] chatline, Raimar Falke, 10:20
- [Freeciv-Dev] Re: (PR#7097) feature request, Arnstein Lindgard, 09:50
- [Freeciv-Dev] Re: (PR#7086) server does an end-of-turn when client quits, Arnstein Lindgard, 09:49
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 07:55
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 07:49
- [Freeciv-Dev] Re: (PR#7097) feature request, Per I. Mathisen, 07:35
- [Freeciv-Dev] Re: (PR#7097) feature request, ue80@xxxxxxxxxxxxxxxxxxxxx, 07:20
- [Freeciv-Dev] Re: (PR#7242) Unit in city flag not updated when unit leaving city, ue80@xxxxxxxxxxxxxxxxxxxxx, 07:09
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 07:04
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