[Freeciv-Dev] Re: (PR#7259) new function tile_has_river
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7259 >
Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7259 >
>
> Vasco Alexandre da Silva Costa wrote:
[...]
>>Remember, Freeciv used to just emulate Civ1. I assume the T_RIVER flag is
>>to allow reading of old Freeciv scenarios.
The T_RIVER tile type was the original river implementation.
> All savegames will be affected. Per's hack to replace T_RIVER with
> T_GRASSLAND + S_RIVER is good, but if the terrain came entirely from the
> ruleset there wouldn't _be_ any T_RIVER and this would be impossible.
>
> Generally, Freeciv is backward-compatible with its savegames. But a
> (significant) change to the ruleset breaks savegame compatability. Is
> there anything we can do about this?
>
> jason
There is nothing to stop one from reading (and writing) Civ1 compatible
savegames while generally eliminating T_RIVER from all internal
implementation code. The only real issue is one of effort, I'm pretty sure.
Cheers,
RossW
=====
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Per I. Mathisen, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, rwetmore@xxxxxxxxxxxx, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Vasco Alexandre da Silva Costa, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river,
rwetmore@xxxxxxxxxxxx <=
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Morgan Jones, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Jason Short, 2004/01/18
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 2004/01/19
- [Freeciv-Dev] (PR#7259) new function tile_has_river, Jason Short, 2004/01/27
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 2004/01/27
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