freeciv-dev January 2004
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- January 31, 2004
- [Freeciv-Dev] Re: Arch/tla to CVS, John Goerzen, 23:30
- [Freeciv-Dev] Re: (PR#6394) wishlist: interface for viewing technologies, Morgan Jones, 22:24
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 21:39
- [Freeciv-Dev] Re: (PR#7342) cm patch: heap-allocate the combinations, Raimar Falke, 21:38
- [Freeciv-Dev] (PR#7348) Turnblock and player who is away, ue80@xxxxxxxxxxxxxxxxxxxxx, 21:31
- [Freeciv-Dev] (PR#7348) Turnblock and player who is away, Jason Short, 21:28
- [Freeciv-Dev] (PR#6174) Loading transports, Jason Short, 21:27
- [Freeciv-Dev] Re: design of future orders, Jason Short, 21:27
- [Freeciv-Dev] Re: (PR#7344) Expanded Orders, Raimar Falke, 21:25
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, James Canete, 21:25
- [Freeciv-Dev] (PR#6394) wishlist: interface for viewing technologies, Jason Short, 21:14
- [Freeciv-Dev] (PR#6944) repodlg.c: showing only 11-step-reachable techs, Jason Short, 21:13
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, Jason Short, 21:13
- [Freeciv-Dev] (PR#7345) auto_arrange_workers callers need to be redesigned, James Canete, 21:08
- [Freeciv-Dev] Arch/tla to CVS, Marek "Baczek" Baczyński, 20:56
- [Freeciv-Dev] (PR#7249) Auto settlers don't irrigate or mine, James Canete, 20:55
- [Freeciv-Dev] (PR#5465) client can see all enemy units in stacks, Jason Short, 20:42
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 20:39
- [Freeciv-Dev] [Usenet][ICS] Re: Where even MoM comes up short, Raimar Falke, 20:33
- [Freeciv-Dev] Re: (PR#7249) Auto settlers don't irrigate or mine, Jason Short, 19:41
- [Freeciv-Dev] Test 3, John Goerzen, 19:16
January 29, 2004
- [Freeciv-Dev] (PR#7342) cm patch: heap-allocate the combinations, Benoit Hudson, 15:41
- [Freeciv-Dev] (PR#7345) auto_arrange_workers callers need to be redesigned, Jason Short, 14:22
- [Freeciv-Dev] (PR#7003) Re: core file on civserver, http://civserver.freeciv.org/games/231727, Jason Short, 14:00
- [Freeciv-Dev] (PR#7342) cm patch: heap-allocate the combinations, Benoit Hudson, 09:55
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, andrearo@xxxxxxxxxxxx, 09:45
- [Freeciv-Dev] Re: (PR#7336) A better solution (?) to smallpox, Remi Bonnet, 08:37
- [Freeciv-Dev] (PR#7344) Expanded Orders, Arnstein Lindgard, 08:05
- [Freeciv-Dev] Re: [Freeciv-Dev] Re: (PR#7247) civserver: cityturn.c:237: auto_arrange_workers: Zusicherung »cmr.found_a_valid« nicht erfÃ??llt., Martin Schröder, 07:24
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 06:16
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 05:58
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 05:30
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, James Canete, 05:21
- [Freeciv-Dev] Re: (PR#7254) 20040116 win32 client crashes windows2000, Raimar Falke, 05:20
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 05:17
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 05:05
- [Freeciv-Dev] Re: design of future orders, Raimar Falke, 04:56
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 04:47
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 04:41
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 04:41
- [Freeciv-Dev] Re: (PR#6378) Disable buy command when nothing more to buy (gtk2), Raimar Falke, 04:34
- [Freeciv-Dev] Re: (PR#7265) Re: (PR#7339) unexpected exit from tabular, Raimar Falke, 04:32
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 04:24
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, James Canete, 04:24
- [Freeciv-Dev] Re: nocity_send value in server, Raimar Falke, 04:08
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Raimar Falke, 03:59
- [Freeciv-Dev] Re: (PR#7343) connecting to old server sucks, Raimar Falke, 03:56
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict, Raimar Falke, 03:55
- [Freeciv-Dev] Re: (PR#6127) [Bug] Units can have more MPs than their move rate., Raimar Falke, 03:52
- [Freeciv-Dev] Re: (PR#7300) mapview backing store isn't resized correctly, Raimar Falke, 03:50
- [Freeciv-Dev] Re: (PR#7336) A better solution (?) to smallpox, ue80@xxxxxxxxxxxxxxxxxxxxx, 03:33
- [Freeciv-Dev] Re: (PR#7342) cm patch: heap-allocate the combinations, Raimar Falke, 03:12
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 03:03
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 03:01
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, James Canete, 02:57
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:47
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:42
- [Freeciv-Dev] Re: alliances, shared vision, and being able to see things, Christian Knoke, 01:06
January 28, 2004
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 23:36
- [Freeciv-Dev] (PR#7343) connecting to old server sucks, Jason Short, 21:26
- [Freeciv-Dev] (PR#7342) cm patch: heap-allocate the combinations, Benoit Hudson, 21:12
- [Freeciv-Dev] (PR#7342) cm patch: heap-allocate the combinations, Benoit Hudson, 21:08
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Gregory Richards, 20:38
- [Freeciv-Dev] design of future orders, Jason Dorje Short, 19:08
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 18:56
- [Freeciv-Dev] (PR#7341) new functions for players looking into cities, Jason Short, 18:53
- [Freeciv-Dev] (PR#7336) A better solution (?) to smallpox, Gregory Richards, 18:20
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 17:49
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 17:07
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 17:00
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 16:52
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Jason Short, 16:45
- [Freeciv-Dev] Re: alliances, shared vision, and being able to see things, Thomas Strub, 16:23
- [Freeciv-Dev] alliances, shared vision, and being able to see things, Jason Dorje Short, 16:14
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 16:04
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Jason Short, 15:57
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 15:37
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, thomas@xxxxxxxxxx, 15:29
- [Freeciv-Dev] (PR#6941) Mission Orders, Guest, 15:19
- [Freeciv-Dev] (PR#7338) [RfP] Ocean numbers., Gregory Berkolaiko, 15:11
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 15:07
- [Freeciv-Dev] Re: (PR#7265) Re: (PR#7339) unexpected exit from tabular, Christian Knoke, 15:03
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict, Gregory Berkolaiko, 15:03
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 15:01
- [Freeciv-Dev] Re: (PR#7338) mapgen creates giant inland lake, Jason Short, 15:00
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict, Jason Short, 14:59
- [Freeciv-Dev] Re: (PR#7338) mapgen creates giant inland lake, Gregory Berkolaiko, 14:56
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict, Gregory Berkolaiko, 14:55
- [Freeciv-Dev] Re: (PR#7265) Re: (PR#7339) unexpected exit from tabular, Jason Short, 14:54
- [Freeciv-Dev] Re: (PR#6808), Reinier Post, 13:57
- [Freeciv-Dev] nocity_send value in server, Jason Dorje Short, 13:56
- [Freeciv-Dev] Re: (PR#7265) Re: (PR#7339) unexpected exit from tabular, Christian Knoke, 13:53
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Jason Short, 12:42
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 12:25
- [Freeciv-Dev] (PR#6941) Mission Orders, Jason Short, 11:37
- [Freeciv-Dev] (PR#7265) Re: (PR#7339) unexpected exit from tabular, Jason Short, 11:11
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 11:08
- [Freeciv-Dev] Re: (PR#7300) mapview backing store isn't resized correctly, Jason Short, 11:06
- [Freeciv-Dev] Re: (PR#6378) Disable buy command when nothing more to buy (gtk2), Vasco Alexandre da Silva Costa, 10:40
- [Freeciv-Dev] (PR#6941) Mission Orders 5, Arnstein Lindgard, 09:49
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Mike Kaufman, 08:29
- [Freeciv-Dev] Re: (PR#7276) Wishlist, Andy Smith, 07:54
- [Freeciv-Dev] (PR#7339) unexpected exit from tabular, Christian Knoke, 04:35
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Horn Gábor, 04:03
- [Freeciv-Dev] Re: (PR#6127) [Bug] Units can have more MPs than their move rate., ue80@xxxxxxxxxxxxxxxxxxxxx, 03:42
- [Freeciv-Dev] Re: (PR#7336) A better solution (?) to smallpox, ue80@xxxxxxxxxxxxxxxxxxxxx, 03:35
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Raimar Falke, 02:21
- [Freeciv-Dev] Re: (PR#7300) mapview backing store isn't resized correctly, Raimar Falke, 02:16
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 02:10
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Jason Short, 02:06
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 02:02
- [Freeciv-Dev] (PR#7338) mapgen creates giant inland lake, Jason Short, 01:37
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, mateusz stefek, 01:30
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 00:33
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 00:28
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 00:15
January 27, 2004
- [Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move rate., Jason Short, 23:46
- [Freeciv-Dev] (PR#6155) Assert in traderoutehandling, Jason Short, 22:56
- [Freeciv-Dev] (PR#7336) A better solution (?) to smallpox, Gregory Richards, 22:49
- [Freeciv-Dev] (PR#7336) A better solution (?) to smallpox, Gregory Richards, 22:48
- [Freeciv-Dev] (PR#6155) Assert in traderoutehandling, Jason Short, 22:14
- [Freeciv-Dev] Re: (PR#7127) [FS] Screen design, Morgan Jones, 21:58
- [Freeciv-Dev] (PR#6378) Disable buy command when nothing more to buy (gtk2), Jason Short, 21:36
- [Freeciv-Dev] (PR#6378) Disable buy command when nothing more to buy (gtk2), Jason Short, 21:33
- [Freeciv-Dev] (PR#6808), Jason Short, 21:24
- [Freeciv-Dev] (PR#7335) remove mapview macros for gui-xaw, Jason Short, 20:40
- [Freeciv-Dev] (PR#7334) remove mapview macros from gui-gtk, Jason Short, 20:28
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 20:22
- [Freeciv-Dev] (PR#7333) remove mapview macros from gui-gtk-2.0, Jason Short, 19:50
- [Freeciv-Dev] (PR#7300) mapview backing store isn't resized correctly, Jason Short, 19:28
- [Freeciv-Dev] Re: (PR#6960) [Request for patch] pft_fill_default_parameter, Jason Short, 18:47
- [Freeciv-Dev] Re: (PR#6960) [Request for patch] pft_fill_default_parameter, Gregory Berkolaiko, 18:31
- [Freeciv-Dev] (PR#7136) tileset modification, Jason Short, 18:28
- [Freeciv-Dev] (PR#7329) Bug in orders patch?, Jason Short, 18:26
- [Freeciv-Dev] (PR#6960) [Request for patch] pft_fill_default_parameter, Jason Short, 18:23
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 18:22
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Gregory Berkolaiko, 17:53
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict, Gregory Berkolaiko, 17:27
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 17:16
- [Freeciv-Dev] Re: (PR#7129) server-side CMA uses bad parameters, Jason Short, 17:09
- [Freeciv-Dev] Re: (PR#7129) server-side CMA uses bad parameters, Per I. Mathisen, 17:01
- [Freeciv-Dev] (PR#7327) another occupied-city bug, Jason Short, 16:50
- [Freeciv-Dev] (PR#7065) FOW doesn't work in gui-gtk-2.0, Jason Short, 16:35
- [Freeciv-Dev] (PR#7129) server-side CMA uses bad parameters, Jason Short, 16:24
- [Freeciv-Dev] Re: list cleaning, Jason Short, 14:58
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 14:40
- [Freeciv-Dev] (PR#7332) Move check into update_city_tile_status_map., Remi Bonnet, 13:32
- [Freeciv-Dev] (PR#6963) Diplomacy: Add disarmament treatises, Guest, 12:49
- [Freeciv-Dev] Re: list cleaning, Jason Short, 11:54
- [Freeciv-Dev] Re: (PR#6174) Loading transports, Jason Short, 11:41
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 11:38
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 06:53
- [Freeciv-Dev] (PR#7331) Speeding up the map view, Raimar Falke, 06:49
- [Freeciv-Dev] Re: (PR#7259) new function tile_has_river, Raimar Falke, 06:28
- [Freeciv-Dev] Re: (PR#7280) Tile pointer in unit struct, Raimar Falke, 06:24
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Raimar Falke, 06:20
- [Freeciv-Dev] Re: (PR#7322) Four small features requests, Raimar Falke, 06:14
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 06:08
- [Freeciv-Dev] Re: (PR#376) chance to know damage status of defending unit in a city, Raimar Falke, 06:01
- [Freeciv-Dev] Re: (PR#7315) re: Crashing Freeciv server in Windows XP, Raimar Falke, 05:28
- [Freeciv-Dev] Re: [Freeciv-Dev] Re: (PR#7247) civserver: cityturn.c:237: auto_arrange_workers: Zusicherung »cmr.found_a_valid« nicht erfüllt., Raimar Falke, 05:20
- [Freeciv-Dev] Re: (PR#7326) expansion in filenames, Raimar Falke, 05:18
- [Freeciv-Dev] Re: (PR#7327) another occupied-city bug, Raimar Falke, 05:15
- [Freeciv-Dev] Re: (PR#6174) Loading transports, Raimar Falke, 05:04
- [Freeciv-Dev] Re: Hello, Raimar Falke, 04:57
- [Freeciv-Dev] Re: (PR#376) chance to know damage status of defending unit in a city, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:56
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Raimar Falke, 04:51
- [Freeciv-Dev] Re: (PR#376) chance to know damage status of defending unit in a city, Raimar Falke, 04:45
- [Freeciv-Dev] Re: (PR#291) rates when changing government, Raimar Falke, 04:42
- [Freeciv-Dev] Re: (PR#7316) Remove government knowledge from clients, Raimar Falke, 04:39
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 04:29
- [Freeciv-Dev] Re: (PR#7315) re: Crashing Freeciv server in Windows XP, Nathaniel Olsen, 04:26
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 04:19
- [Freeciv-Dev] Re: (PR#23) Wishlist: low fuel indicator for air units, ue80@xxxxxxxxxxxxxxxxxxxxx, 04:02
- [Freeciv-Dev] Re: (PR#6808), Reinier Post, 03:32
- [Freeciv-Dev] Re: (PR#7247) civserver: cityturn.c:237: auto_arrange_workers: Zusicherung »cmr.found_a_valid« nicht erfüllt., Martin Schröder, 03:31
- [Freeciv-Dev] Re: (PR#7247) civserver: cityturn.c:237: auto_arrange_workers: Zusicherung »cmr.found_a_valid« nicht erfüllt., Martin Schröder, 03:31
- [Freeciv-Dev] Additions to connect dialog (PR#977), Daniel L Speyer, 02:04
- [Freeciv-Dev] (PR#23) Wishlist: low fuel indicator for air units, Jason Short, 01:47
- [Freeciv-Dev] (PR#7259) new function tile_has_river, Jason Short, 01:41
- [Freeciv-Dev] (PR#7330) More i18n in diplomats.c, mateusz stefek, 01:37
- [Freeciv-Dev] (PR#7329) Bug in orders patch?, mateusz stefek, 01:37
- [Freeciv-Dev] (PR#291) rates when changing government, Jason Short, 01:31
- [Freeciv-Dev] (PR#7316) Remove government knowledge from clients, Jason Short, 01:31
- [Freeciv-Dev] (PR#376) chance to know damage status of defending unit in a city, Jason Short, 01:30
- [Freeciv-Dev] (PR#7305) caravan with 0 moves left can still do stuff, Jason Short, 01:14
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 01:14
- [Freeciv-Dev] (PR#7280) Tile pointer in unit struct, Jason Short, 01:12
- [Freeciv-Dev] (PR#7246) Send origin of chat messages, Jason Short, 01:02
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 00:59
January 26, 2004
- [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city, Virgil Nisly, 23:17
- [Freeciv-Dev] (PR#7279) Macro optimizations, Jason Short, 21:49
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 21:33
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, rwetmore@xxxxxxxxxxxx, 21:15
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 20:44
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, rwetmore@xxxxxxxxxxxx, 20:44
- [Freeciv-Dev] Re: Hello, Gregory Richards, 20:39
- [Freeciv-Dev] (PR#6174) Loading transports, Jason Short, 20:37
- [Freeciv-Dev] Hello, per, 18:43
- [Freeciv-Dev] Re: (PR#6965) civilwar_nations as alternative to misc_cities.ruleset, Morgan Jones, 17:31
- [Freeciv-Dev] Re: (PR#7281) Re: [Freeciv] D-day, Morgan Jones, 17:22
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 17:20
- [Freeciv-Dev] Re: (PR#7276) Wishlist, Morgan Jones, 17:17
- [Freeciv-Dev] (PR#7328) Crash, Christian Knoke, 17:07
- [Freeciv-Dev] (PR#7327) another occupied-city bug, Jason Short, 16:23
- [Freeciv-Dev] (PR#7326) expansion in filenames, Jason Short, 16:07
- [Freeciv-Dev] Re: (PR#7315) re: Crashing Freeciv server in Windows XP, Nathaniel Olsen, 15:15
- [Freeciv-Dev] Re: (PR#7315) re: Crashing Freeciv server in Windows XP, Nathaniel Olsen, 15:14
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Guest, 15:01
- [Freeciv-Dev] (PR#4256) Client Crash in CVS 17/05/2003, Guest, 14:59
- [Freeciv-Dev] (PR#4256) Client Crash in CVS 17/05/2003, Guest, 14:58
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 14:20
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 14:02
- [Freeciv-Dev] (PR#7324) orders and AI goto conflict, Jason Short, 13:42
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 13:26
- [Freeciv-Dev] (PR#6808), Vasco Alexandre da Silva Costa, 13:26
- [Freeciv-Dev] (PR#6808), Vasco Alexandre da Silva Costa, 13:26
- [Freeciv-Dev] Re: (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Gregory Berkolaiko, 13:24
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 13:17
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 13:16
- [Freeciv-Dev] (PR#7235) research bar not updated in client, Vasco Alexandre da Silva Costa, 13:01
- [Freeciv-Dev] (PR#977) Extended connect dialog, Vasco Alexandre da Silva Costa, 12:24
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 12:03
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 11:23
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 11:10
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 11:07
- [Freeciv-Dev] (PR#7315) re: Crashing Freeciv server in Windows XP, Jason Short, 11:06
- [Freeciv-Dev] (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Jason Short, 11:05
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., ue80@xxxxxxxxxxxxxxxxxxxxx, 10:53
- [Freeciv-Dev] (PR#7323) cvs 2004-jan-25 gtk2 client crash after 30 sec playing (freebsd 5-current, x86) - gamedlgs.c:523 valstr ?, Michael Ortmann, 10:24
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial TO-DO LIST, Bartosz Kosiorek, 10:23
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Remi Bonnet, 09:58
- [Freeciv-Dev] (PR#7322) Four small features requests, Josh Cogliati, 09:35
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Josh Cogliati, 09:14
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, andrearo@xxxxxxxxxxxx, 08:18
- [Freeciv-Dev] Re: (PR#7315) re: Crashing Freeciv server in Windows XP, Raimar Falke, 04:25
- [Freeciv-Dev] Re: list cleaning, Per I. Mathisen, 04:19
- [Freeciv-Dev] Re: list cleaning, Raimar Falke, 04:00
- [Freeciv-Dev] Re: (PR#7294) Reducing the bribe-power of Diplomats, Raimar Falke, 03:46
- [Freeciv-Dev] Re: (PR#7095) No Capital, and can't build one.., Raimar Falke, 03:43
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Raimar Falke, 03:34
- [Freeciv-Dev] Re: (PR#7317) Add Unicode support to Freeciv, Raimar Falke, 03:33
- [Freeciv-Dev] Re: (PR#7317) Add Unicode support to Freeciv, Raimar Falke, 03:01
- [Freeciv-Dev] Re: (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Raimar Falke, 02:46
- [Freeciv-Dev] Re: (PR#7317) Add Unicode support to Freeciv, Per I. Mathisen, 02:44
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 02:36
- [Freeciv-Dev] Re: (PR#7254) 20040116 win32 client crashes windows2000, Raimar Falke, 02:31
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 02:18
- [Freeciv-Dev] (PR#7095) No Capital, and can't build one.., Jason Short, 01:43
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 01:30
- [Freeciv-Dev] Re: (PR#7254) 20040116 win32 client crashes windows2000, Nathan Kleger, 01:27
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, Per I. Mathisen, 01:27
- [Freeciv-Dev] (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Jason Short, 01:22
January 25, 2004
- [Freeciv-Dev] (PR#6965) civilwar_nations as alternative to misc_cities.ruleset, Jason Short, 22:33
- [Freeciv-Dev] (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Jason Short, 19:36
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 18:57
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 17:30
- [Freeciv-Dev] New modpack - GreyCiv, Gregory Richards, 17:18
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 16:31
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 16:28
- [Freeciv-Dev] (PR#7311) rewrite create_start_positions, Jason Short, 15:50
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 15:33
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 14:40
- [Freeciv-Dev] (PR#7304) iso-map support for mapgen, Jason Short, 14:39
- [Freeciv-Dev] Re: (PR#717) WISHLIST: Goto cursor shows movecost, Gregory Berkolaiko, 13:52
- [Freeciv-Dev] Re: (PR#7304) iso-map support for mapgen, Gregory Berkolaiko, 13:48
- [Freeciv-Dev] Re: (PR#7317) Add Unicode support to Freeciv, Stepan Roh, 13:38
- [Freeciv-Dev] (PR#7317) Add Unicode support to Freeciv, Raimar Falke, 13:21
- [Freeciv-Dev] (PR#7254) 20040116 win32 client crashes windows2000, Guest, 13:11
- [Freeciv-Dev] Re: (PR#7311) rewrite create_start_positions, Gregory Berkolaiko, 12:12
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, andrearo@xxxxxxxxxxxx, 12:04
- [Freeciv-Dev] Re: (PR#7245) Freeciv Tutorial, ue80@xxxxxxxxxxxxxxxxxxxxx, 11:33
- [Freeciv-Dev] (PR#7245) Freeciv Tutorial, Jason Short, 11:03
- [Freeciv-Dev] (PR#7316) Remove government knowledge from clients, Raimar Falke, 10:03
- [Freeciv-Dev] (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Jason Short, 09:44
- [Freeciv-Dev] (PR#7301) Unified and cached overview, Jason Short, 09:30
- [Freeciv-Dev] (PR#4077) network packets bug, Jason Short, 09:16
- [Freeciv-Dev] Re: (PR#4077) network packets bug, Raimar Falke, 08:41
- [Freeciv-Dev] Re: (PR#7254) 20040116 win32 client crashes windows2000, Raimar Falke, 08:34
- [Freeciv-Dev] Re: (PR#7256) cvs build crashes, Raimar Falke, 08:29
- [Freeciv-Dev] (PR#7247) civserver: cityturn.c:237: auto_arrange_workers: Zusicherung »cmr.found_a_valid« nicht erfüllt., Raimar Falke, 08:16
- [Freeciv-Dev] Re: (PR#7022) unit not visible when taking a city, Raimar Falke, 07:11
- [Freeciv-Dev] (PR#7315) re: Crashing Freeciv server in Windows XP, Nathaniel Olsen, 06:05
- [Freeciv-Dev] (PR#7314) Crashing Freeciv server in Windows XP, Nathaniel Olsen, 06:05
- [Freeciv-Dev] Re: (PR#7311) rewrite create_start_positions, ue80@xxxxxxxxxxxxxxxxxxxxx, 05:03
- [Freeciv-Dev] Re: (PR#7279) Inline/Macro optimizations, Arnstein Lindgard, 04:56
- [Freeciv-Dev] Re: (PR#7279) Macro optimizations, Arnstein Lindgard, 04:55
- [Freeciv-Dev] Re: (PR#7301) Unified and cached overview, Raimar Falke, 04:42
- [Freeciv-Dev] Re: [FreeCiv-Cvs] jdorje: Add new leaders for some rulesets. Patch by..., Mateusz Stefek, 02:16
- [Freeciv-Dev] Re: (PR#6931) Goto waypoint bug, Raimar Falke, 01:59
- [Freeciv-Dev] (PR#7292) Bugs, Jason Short, 01:37
- [Freeciv-Dev] (PR#7308) MingW compiling error, Jason Short, 01:32
- [Freeciv-Dev] (PR#6931) Returning GR_FAILED in execute_orders doesn't cancel unit orders, Jason Short, 01:21
- [Freeciv-Dev] (PR#6931) Goto waypoint bug, Jason Short, 00:56
- [Freeciv-Dev] (PR#7312) panel resize should change overview_tile_width/overview_tile_height, Jason Short, 00:50
January 24, 2004
- [Freeciv-Dev] (PR#7311) rewrite create_start_positions, Jason Short, 20:32
- [Freeciv-Dev] (PR#7310) create_start_positions isn't fair, Jason Short, 20:16
- [Freeciv-Dev] (PR#7310) create_start_positions isn't fair, Jason Short, 18:57
- [Freeciv-Dev] Re: (PR#7305) caravan with 0 moves left can still do stuff, Christian Knoke, 15:40
- [Freeciv-Dev] Re: (PR#7306) Timeout ignored in all-AI games., Gregory Berkolaiko, 15:21
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