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[Freeciv-Dev] (PR#376) chance to know damage status of defending unit in
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[Freeciv-Dev] (PR#376) chance to know damage status of defending unit in

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To: goswin.brederlow@xxxxxxxxxxxxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#376) chance to know damage status of defending unit in a city
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 26 Jan 2004 22:09:55 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=376 >

> [goswin.brederlow@xxxxxxxxxxxxxxxxxxxxxxxx - Thu May 25 11:36:37 2000]:

> When you attak a city, you wont see the unit defending the city.
> Esspecially you wont see how week that unit is at the end.
> The unit should be visible during AND after the fight (maybe just
> until the next redraw).

A unit that defends in a city should be known to the client (of all
players who see the unit) until the end of the turn.  At least that
gives the client the _chance_ to display the unit.

Hypothetically, each unit would need a boolean flag for this. 
punit->exposed or some such.

jason



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