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[Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move ra
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[Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move ra

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To: Gregory.Berkolaiko@xxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#6127) [Bug] Units can have more MPs than their move rate.
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Tue, 27 Jan 2004 21:46:16 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=6127 >

> [glip - Wed Sep 10 15:14:21 2003]:
> 
> This happens rather often due to wonderous effects.
> Examples:
> 
> 1. A player gets a ship by bribe, inheritance, incitement or diplomacy 
> (the last two -- with a city) from a player with Magellan.
> 
> 2. A player loses his Magellan city to another player
> 
> The former can be fixed by the attached patch.  The latter is very
hard to 
> fix.

This bug is still in effect, right?

jason



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