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[Freeciv-Dev] Re: (PR#7306) Timeout ignored in all-AI games.
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[Freeciv-Dev] Re: (PR#7306) Timeout ignored in all-AI games.

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Subject: [Freeciv-Dev] Re: (PR#7306) Timeout ignored in all-AI games.
From: "Gregory Berkolaiko" <Gregory.Berkolaiko@xxxxxxxxxxxxx>
Date: Sat, 24 Jan 2004 13:21:37 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7306 >

On Sat, 24 Jan 2004, Jason Short wrote:

> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7306 >
> 
> On Sat, 24 Jan 2004, Gregory Berkolaiko wrote:
> 
> >
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7306 >
> >
> > To reproduce: start a server, create a couple of AI players.
> > Connect to one of the AI players with a client.  Start a game.
> > The game does not stop at turn ends.  This makes debugging an AI very
> > hard.
> 
> * Start server and client.
> * Connect to server.
> * aitoggle
> * start game
> 
> It works fine for me.  You may have to toggle the "manual turn done in ai
> mode" client option.

yes of course, sorry, ignore me.

> I don't know how to connect to an existing AI player.  If I /create jdorje
> and then connect as jdorje, I get two players.

take jdorje jdorje




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