[Freeciv-Dev] (PR#6155) Assert in traderoutehandling
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=6155 >
Summary: if you establish a trade route in an enemy city 2 tiles away
from your homecity, then conquer that city, you'll have a trade route
going just 2 tiles. This triggers an assert.
Possible solutions:
- Remove the assert and allow short traderoutes (although they still
can't be created).
- Remove the traderoute when conquering the city.
- Don't allow traderoutes even to enemy cities if they are too close.
jason
- [Freeciv-Dev] (PR#6155) Assert in traderoutehandling,
Jason Short <=
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