[Freeciv-Dev] Re: (PR#7123) mouse control
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
>> Maybe it's a MUI client only feature. If I right click on a city or
>> unit a menu comes up that lists all the orders or actions that that
>> city or unit can currently do.
>>
>> So for a settler it might have 'Goto', 'Build City', 'Irrigate',
>> etc. This would change depending where the settler was (if it was
>> on a city 'Build City' would become 'Add to City').
>
> A context menu.
That's the one. I knew there was a name for them.
>> I don't know if we need this in the FS client or not. I guess if we
>> introduce orders buttons then its kind of redundant.
>
> I didn't plan to use context menus. I also didn't plan to use normal
> menus.
Not a problem then.
-Morgan
- [Freeciv-Dev] Re: (PR#7123) mouse control, (continued)
- [Freeciv-Dev] Re: (PR#7123) mouse control, Arnstein Lindgard, 2004/01/17
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 2004/01/17
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/20
- [Freeciv-Dev] Re: (PR#7123) mouse control,
Morgan Jones <=
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