[Freeciv-Dev] Re: (PR#7123) mouse control
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
On Mon, Jan 19, 2004 at 01:41:03PM -0800, Morgan Jones wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
>
> On 19/01/2004, you wrote:
> >
> >> But what about the right-click orders menu?
> >
> > Please explain.
> >
> Maybe it's a MUI client only feature. If I right click on a city or
> unit a menu comes up that lists all the orders or actions that that
> city or unit can currently do.
>
> So for a settler it might have 'Goto', 'Build City', 'Irrigate', etc.
> This would change depending where the settler was (if it was on a
> city 'Build City' would become 'Add to City').
A context menu.
> I don't know if we need this in the FS client or not. I guess if we
> introduce orders buttons then its kind of redundant.
I didn't plan to use context menus. I also didn't plan to use normal
menus.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
"With a PC, I always felt limited by the software available.
On Unix, I am limited by my knowledge."
-- Peter J. Schoenster <pschon@xxxxxxxxxxxxxxxxx>
- [Freeciv-Dev] Re: (PR#7123) mouse control, (continued)
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/17
- [Freeciv-Dev] Re: (PR#7123) mouse control, Arnstein Lindgard, 2004/01/17
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 2004/01/17
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/18
- [Freeciv-Dev] Re: (PR#7123) mouse control, Raimar Falke, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control, Jason Short, 2004/01/19
- [Freeciv-Dev] Re: (PR#7123) mouse control,
Raimar Falke <=
- [Freeciv-Dev] Re: (PR#7123) mouse control, Morgan Jones, 2004/01/26
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