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[Freeciv-Dev] Re: (PR#7123) mouse control
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[Freeciv-Dev] Re: (PR#7123) mouse control

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Subject: [Freeciv-Dev] Re: (PR#7123) mouse control
From: "Raimar Falke" <i-freeciv-lists@xxxxxxxxxxxxx>
Date: Tue, 20 Jan 2004 03:22:53 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >

On Mon, Jan 19, 2004 at 01:41:03PM -0800, Morgan Jones wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7123 >
> 
> On 19/01/2004, you wrote:
> > 
> >> But what about the right-click orders menu?
> > 
> > Please explain.
> > 
> Maybe it's a MUI client only feature.  If I right click on a city or
> unit a menu comes up that lists all the orders or actions that that
> city or unit can currently do.
> 
> So for a settler it might have 'Goto', 'Build City', 'Irrigate', etc. 
> This would change depending where the settler was (if it was on a
> city 'Build City' would become 'Add to City').

A context menu.

> I don't know if we need this in the FS client or not.  I guess if we
> introduce orders buttons then its kind of redundant.

I didn't plan to use context menus. I also didn't plan to use normal
menus.

        Raimar

-- 
 email: rf13@xxxxxxxxxxxxxxxxx
  "With a PC, I always felt limited by the software available.
   On Unix, I am limited by my knowledge."
    -- Peter J. Schoenster <pschon@xxxxxxxxxxxxxxxxx>




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