[Freeciv-Dev] Re: (PR#7271) Minimap too small
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[Freeciv-Dev] Re: (PR#7271) Minimap too small |
From: |
"Christian Knoke" <chrisk@xxxxxxxxx> |
Date: |
Tue, 20 Jan 2004 04:24:43 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
On Mon, Jan 19, 2004 at 01:56:56PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>
> Christian Knoke wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> >
> > On Mon, Jan 19, 2004 at 11:48:35AM -0800, Jason Short wrote:
> >
> >><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> >>
> >>Christian Knoke wrote:
> >>
> >>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> >>>
> >>>The german text is wider. So the space on the left bar isn't used up for
> >>>the
> >>>minimap. See screenshot.
> >>
> >>But is this a bug? If the size is increased it will be larger than the
> >>left panel, encroaching on the mapview.
> >
> >
> > Hm? It could be 20 percent larger and still there is a bit empty space
> > between both, in this case.
>
> It can't be 20 percent larger. Most likely the overview tiles are 2
> pixels wide. They could be made 3 pixels wide, but then it would be 50%
> larger (too big).
Oh, yes, I see the problem now. Thank you.
BTW, I can detach the minimap window and enlarge it. It might be a very nice
feature when the minimap enlarges too ...
Christian
--
Christian Knoke * * * http://cknoke.de
* * * * * * * * * Ceterum censeo Microsoft esse dividendum.
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