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[Freeciv-Dev] Re: (PR#7271) Minimap too small
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[Freeciv-Dev] Re: (PR#7271) Minimap too small

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Subject: [Freeciv-Dev] Re: (PR#7271) Minimap too small
From: "Christian Knoke" <chrisk@xxxxxxxxx>
Date: Tue, 20 Jan 2004 04:24:43 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >

On Mon, Jan 19, 2004 at 01:56:56PM -0800, Jason Short wrote:
> 
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> 
> Christian Knoke wrote:
> > <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> > 
> > On Mon, Jan 19, 2004 at 11:48:35AM -0800, Jason Short wrote:
> > 
> >><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> >>
> >>Christian Knoke wrote:
> >>
> >>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> >>>
> >>>The german text is wider. So the space on the left bar isn't used up for 
> >>>the
> >>>minimap. See screenshot.
> >>
> >>But is this a bug?  If the size is increased it will be larger than the 
> >>left panel, encroaching on the mapview.
> > 
> > 
> > Hm? It could be 20 percent larger and still there is a bit empty space
> > between both, in this case.
> 
> It can't be 20 percent larger.  Most likely the overview tiles are 2 
> pixels wide.  They could be made 3 pixels wide, but then it would be 50% 
> larger (too big).

Oh, yes, I see the problem now. Thank you.

BTW, I can detach the minimap window and enlarge it. It might be a very nice
feature when the minimap enlarges too ...

Christian

-- 
Christian Knoke            * * *            http://cknoke.de
* * * * * * * * *  Ceterum censeo Microsoft esse dividendum.




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