[Freeciv-Dev] Re: (PR#7271) Minimap too small
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
Christian Knoke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>
> On Mon, Jan 19, 2004 at 11:48:35AM -0800, Jason Short wrote:
>
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>>
>>Christian Knoke wrote:
>>
>>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>>>
>>>The german text is wider. So the space on the left bar isn't used up for the
>>>minimap. See screenshot.
>>
>>But is this a bug? If the size is increased it will be larger than the
>>left panel, encroaching on the mapview.
>
>
> Hm? It could be 20 percent larger and still there is a bit empty space
> between both, in this case.
It can't be 20 percent larger. Most likely the overview tiles are 2
pixels wide. They could be made 3 pixels wide, but then it would be 50%
larger (too big).
However, the pixel size is determined by
120 / map.xsize
where the 120 is just an approximation of the panel width. It should
really use the actual panel width to find this value.
jason
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