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[Freeciv-Dev] Re: (PR#7271) Minimap too small
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[Freeciv-Dev] Re: (PR#7271) Minimap too small

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To: chrisk@xxxxxxxxx
Subject: [Freeciv-Dev] Re: (PR#7271) Minimap too small
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 19 Jan 2004 13:56:56 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >

Christian Knoke wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
> 
> On Mon, Jan 19, 2004 at 11:48:35AM -0800, Jason Short wrote:
> 
>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>>
>>Christian Knoke wrote:
>>
>>><URL: http://rt.freeciv.org/Ticket/Display.html?id=7271 >
>>>
>>>The german text is wider. So the space on the left bar isn't used up for the
>>>minimap. See screenshot.
>>
>>But is this a bug?  If the size is increased it will be larger than the 
>>left panel, encroaching on the mapview.
> 
> 
> Hm? It could be 20 percent larger and still there is a bit empty space
> between both, in this case.

It can't be 20 percent larger.  Most likely the overview tiles are 2 
pixels wide.  They could be made 3 pixels wide, but then it would be 50% 
larger (too big).

However, the pixel size is determined by
   120 / map.xsize
where the 120 is just an approximation of the panel width.  It should 
really use the actual panel width to find this value.

jason




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