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[Freeciv-Dev] (PR#7272) grass
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Subject: [Freeciv-Dev] (PR#7272) grass
From: "andrearo@xxxxxxxxxxxx" <andrearo@xxxxxxxxxxxx>
Date: Mon, 19 Jan 2004 13:23:06 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7272 >

Hi, here's a problem I encountered with current CVS;
the ammount of grass is changed after the game has started.
This problem is not present in 1.14.1. No patch to fix this from me..

Andreas Røsdal


> set grass 100
> explain grass
Option: grass  -  Amount of grass squares
Status: changeable
Value: 100, Minimum: 20, Default: 35, Maximum: 100
> st
Starting game.
2: Loading rulesets
> explain grass
Option: grass  -  Amount of grass squares
Status: fixed
Value: 63, Minimum: 20, Default: 35, Maximum: 100





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