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[Freeciv-Dev] (PR#7272) grass
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To: andrearo@xxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#7272) grass
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Fri, 23 Jan 2004 19:03:12 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7272 >

> [andrearo@xxxxxxxxxxxx - Mon Jan 19 21:23:05 2004]:
> 
> Hi, here's a problem I encountered with current CVS;
> the ammount of grass is changed after the game has started.
> This problem is not present in 1.14.1. No patch to fix this from me..

AFAIK...

The values for each terrain are supposed to be percentages.  But the way
they're set at the start of the game they may not sum to 100.  So when
mapgen starts they are scaled to 100.

jason



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