[Freeciv-Dev] Re: (PR#6941) Mission Orders
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[Freeciv-Dev] Re: (PR#6941) Mission Orders |
From: |
"Arnstein Lindgard" <a-l@xxxxxxx> |
Date: |
Wed, 28 Jan 2004 13:37:32 -0800 |
Reply-to: |
rt@xxxxxxxxxxx |
<URL: http://rt.freeciv.org/Ticket/Display.html?id=6941 >
> On Wed, 28 Jan 2004 10:42:25 -0800 Jason Short wrote:
>
> > struct unit_order {
> > enum orders_type type;
> > union {
> > enum unit_orders order;
> > enum unit_activity activity;
> > enum unit_actions action;
> > enum diplomat_actions diplomat;
> > } order;
> > enum direction8 dir;
> > }
>...
> > If the type doesn't need to be associated with the union, how do you
> > tell which type the union is?
Sorry, I missed that point. "type" is what I want to introduce
to hold
enum orders_type {
GOTO_ORDERS, PATROL_ORDERS, STATIONARY_ORDERS
};
I previously suggested changing "has_orders" from a bool into
such a 3-item enum because my client needs more info, and you
said I should expand the unit struct. It's got nothing to do
with the union.
So far I have only one particular use for it:
An exhausted settler with orders to build city should display
neither "goto" nor "patrol" sprite.
I.e. the settler only has a "B" sprite on the last tile in the
path so you can see what it wants to do.
Guest wrote:
switch ((int)order.composite.order) {
case ORDER.MOVE:
...
case ACTIVITY_SENTRY:
...
case ACTION_UNLOAD:
...
}
Let's do that then.
Arnstein
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 2004/01/07
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 2004/01/09
- [Freeciv-Dev] (PR#6941) Mission Orders 5, Arnstein Lindgard, 2004/01/28
- [Freeciv-Dev] (PR#6941) Mission Orders, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 2004/01/28
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Arnstein Lindgard, 2004/01/28
- [Freeciv-Dev] (PR#6941) Mission Orders, Guest, 2004/01/28
- [Freeciv-Dev] Re: (PR#6941) Mission Orders,
Arnstein Lindgard <=
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#6941) Mission Orders, Raimar Falke, 2004/01/29
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