[Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict
[Top] [All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
<URL: http://rt.freeciv.org/Ticket/Display.html?id=7324 >
On Wed, 28 Jan 2004, Jason Short wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7324 >
>
> Gregory Berkolaiko wrote:
>
> > Does it not? What if I am watching AI and then try to move trireme out of
> > the city to see what the AI will do. The trireme might have some stupid
> > role like DEFEND_HOME. I want my order to overwrite it.
>
> Well, you're the AI expert. But I thought when the player activated the
> unit it would be idled and the role would be removed.
Sounds logical, so probably true.
G.
|
|