[Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7230 >
On Wed, 28 Jan 2004, Jason Short wrote:
> > 4. A suggestion for 2 above: instead of ORDER_FINISH_TURN introduce
> > ORDER_REFILL_MP. This will be interpreted at the server at the time of
> > execution. Them you just put this order in front for dangerous patrols
> > witout much checking.
>
> This adds extra conditional logic to the server. We already have two
> such pieces of logic: cancelling orders for goto and (vigilant) patrol.
This is a new type of order and it should be used instead of FINISH_TURN
in most cases, because it's more robust, especially in the presence of
move randomness. It also simplifies your client-side code a lot. I think
it's a realy smart idea, this order.
G.
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, (continued)
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Raimar Falke, 2004/01/12
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Raimar Falke, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink,
Gregory Berkolaiko <=
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