Complete.Org: Mailing Lists: Archives: freeciv-dev: January 2004:
[Freeciv-Dev] (PR#7230) patrolling tririemes may sink
Home

[Freeciv-Dev] (PR#7230) patrolling tririemes may sink

[Top] [All Lists]

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index] [Thread Index]
To: jshort@xxxxxxxxxxxxxx
Subject: [Freeciv-Dev] (PR#7230) patrolling tririemes may sink
From: "Jason Short" <jdorje@xxxxxxxxxxxxxxxxxxxxx>
Date: Mon, 26 Jan 2004 11:17:38 -0800
Reply-to: rt@xxxxxxxxxxx

<URL: http://rt.freeciv.org/Ticket/Display.html?id=7230 >

> [Gregory.Berkolaiko@xxxxxxxxxxxxx - Mon Jan 26 19:15:50 2004]:

> > Perhaps this solution isn't as simple as it seems.  Since it's
> > distinctly less than optimal, it should only be used for units that
> have
> > danger positions.  But how are we to know which units those are?
> 
> add a function
> 
> bool pf_is_danger_defined(struct pf_parameter *param)
> {
>   return (param->is_pos_dangerous != NULL);
> }
> 
> to the PF.  Call it after the parameters are filled in the patrol
> route
> creating code.

Is that better than just checking the param->is_pos_dangerous value when
we set it?

jason



[Prev in Thread] Current Thread [Next in Thread]