[Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7230 >
On Sat, Jan 10, 2004 at 08:35:33PM -0800, Jason Short wrote:
>
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7230 >
>
> If a tririeme patrols around an island (for instance) it may wait and/or
> cross certain dangerous positions. If its patrol causes it to end up with
> a different number of movement points than it started with, then on the
> second time around it may end up ending its turn on a dangerous position,
> and sinking.
>
> This is a lesser problem for all units (both because of dangerous
> positions and following optimal terrain paths), but mostly for tririemes.
> If positions are later labelled as being dangerous on certain "turns" then
> there will be no way to guarantee correctness.
>
> But as it is, there are several alternatives.
>
> The simplest solution would be to guarantee that the unit always had the
> same number of MP at start and end of the route. This is accomplished
> if the unit starts with less-than-full MP
> wait at the beginning of the route
> else if the unit ends with less-than-full MP
> wait at the end of the route
> this is guaranteed correct but isn't optimal.
I think this solution is acceptable. Especially since the purpose of
patrol if not to go from A to B in the fastest way but to survey the
area.
Raimar
--
email: rf13@xxxxxxxxxxxxxxxxx
1 + 1 = 3, for large values of 1
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Per I. Mathisen, 2004/01/11
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Mark Metson, 2004/01/11
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Brandon J. Van Every, 2004/01/11
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink,
Raimar Falke <=
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Raimar Falke, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/26
- [Freeciv-Dev] (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Jason Short, 2004/01/28
- [Freeciv-Dev] Re: (PR#7230) patrolling tririemes may sink, Gregory Berkolaiko, 2004/01/28
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