[Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict
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<URL: http://rt.freeciv.org/Ticket/Display.html?id=7324 >
On Mon, 26 Jan 2004, Guest wrote:
> <URL: http://rt.freeciv.org/Ticket/Display.html?id=7324 >
>
> Here's another possible (but as of yet, untested) patch.
From debugging perspective I would prefer that human has precedence. But
it has to be done cleanly via ai_new_role or what is this function's
name...
G.
- [Freeciv-Dev] Re: (PR#7324) orders and AI goto conflict,
Gregory Berkolaiko <=
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